Compare commits
10 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 3aa63d6575 | |||
| a3f9f091b4 | |||
| b3f5a0f083 | |||
| 0af92e1732 | |||
| ea5526944b | |||
| c2f8bda4f3 | |||
| 7f6584ab64 | |||
| 23de243598 | |||
| 65e2021138 | |||
| d94c6b109b |
@@ -25,6 +25,24 @@ jobs:
|
||||
name: linux-web
|
||||
path: dist/
|
||||
|
||||
build-macos:
|
||||
runs-on: mac
|
||||
env:
|
||||
PUB_HOSTED_URL: https://pub.flutter-io.cn
|
||||
FLUTTER_STORAGE_BASE_URL: https://storage.flutter-io.cn
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Compile (Flutter macOS)
|
||||
run: sh scripts/ci/compile-macos.sh "${{ gitea.ref_name }}"
|
||||
|
||||
- name: Upload macos artifacts
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: macos
|
||||
path: dist/
|
||||
|
||||
build-windows:
|
||||
runs-on: windows
|
||||
env:
|
||||
@@ -46,7 +64,7 @@ jobs:
|
||||
path: dist/
|
||||
|
||||
release-deploy:
|
||||
needs: [build-linux-web, build-windows]
|
||||
needs: [build-linux-web, build-macos, build-windows]
|
||||
runs-on: mac
|
||||
env:
|
||||
GOPROXY: https://goproxy.cn,direct
|
||||
@@ -62,6 +80,12 @@ jobs:
|
||||
name: linux-web
|
||||
path: dist/
|
||||
|
||||
- name: Download macos artifacts
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
name: macos
|
||||
path: dist/
|
||||
|
||||
- name: Download windows artifacts
|
||||
uses: actions/download-artifact@v3
|
||||
with:
|
||||
|
||||
@@ -24,6 +24,9 @@ client/devtools_options.yaml
|
||||
# Flutter 构建产物
|
||||
client/build/
|
||||
|
||||
# CI 构建产物
|
||||
dist/
|
||||
|
||||
# 营销站构建产物
|
||||
web/dist/
|
||||
web/node_modules/
|
||||
|
||||
@@ -5,6 +5,16 @@ All notable changes to this project will be documented in this file.
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||
|
||||
## [1.0.5] - 2026-06-03
|
||||
|
||||
### 修复
|
||||
- 修复 Windows CI 构建失败:放弃脆弱的 `subst W:` 路径映射,改为将 client/ 复制到 System32 之外的干净短路径(C:\jiu-build)构建,规避 WOW64 文件系统重定向
|
||||
|
||||
## [1.0.4] - 2026-05-30
|
||||
|
||||
### 新功能
|
||||
- 支持 macOS 桌面客户端下载,下载页 macOS 卡片已激活,下载 zip 解压即用
|
||||
|
||||
## [1.0.3] - 2026-05-28
|
||||
|
||||
### 新功能
|
||||
|
||||
@@ -54,6 +54,7 @@ Future<void> printProductLabelImpl({
|
||||
String shopAddress = '',
|
||||
String shopPhone = '',
|
||||
}) async {
|
||||
try {
|
||||
final font = await _loadFont();
|
||||
final doc = pw.Document();
|
||||
final qrImage = pw.MemoryImage(qrBytes);
|
||||
@@ -382,6 +383,7 @@ pw.Widget _sig(pw.Font font, pw.Font bold, String label) {
|
||||
}
|
||||
|
||||
Future<void> printStockInOrderImpl(StockInOrder order) async {
|
||||
try {
|
||||
final font = await _loadFont();
|
||||
final bold = await _loadBoldFont();
|
||||
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
flutter/ephemeral/
|
||||
|
||||
# Visual Studio user-specific files.
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# Visual Studio build-related files.
|
||||
x64/
|
||||
x86/
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!*.[Cc]ache/
|
||||
@@ -0,0 +1,108 @@
|
||||
# Project-level configuration.
|
||||
cmake_minimum_required(VERSION 3.14)
|
||||
project(jiu_client LANGUAGES CXX)
|
||||
|
||||
# The name of the executable created for the application. Change this to change
|
||||
# the on-disk name of your application.
|
||||
set(BINARY_NAME "jiu_client")
|
||||
|
||||
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
|
||||
# versions of CMake.
|
||||
cmake_policy(VERSION 3.14...3.25)
|
||||
|
||||
# Define build configuration option.
|
||||
get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
|
||||
if(IS_MULTICONFIG)
|
||||
set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release"
|
||||
CACHE STRING "" FORCE)
|
||||
else()
|
||||
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
|
||||
set(CMAKE_BUILD_TYPE "Debug" CACHE
|
||||
STRING "Flutter build mode" FORCE)
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
|
||||
"Debug" "Profile" "Release")
|
||||
endif()
|
||||
endif()
|
||||
# Define settings for the Profile build mode.
|
||||
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
|
||||
set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}")
|
||||
set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}")
|
||||
|
||||
# Use Unicode for all projects.
|
||||
add_definitions(-DUNICODE -D_UNICODE)
|
||||
|
||||
# Compilation settings that should be applied to most targets.
|
||||
#
|
||||
# Be cautious about adding new options here, as plugins use this function by
|
||||
# default. In most cases, you should add new options to specific targets instead
|
||||
# of modifying this function.
|
||||
function(APPLY_STANDARD_SETTINGS TARGET)
|
||||
target_compile_features(${TARGET} PUBLIC cxx_std_17)
|
||||
target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100")
|
||||
target_compile_options(${TARGET} PRIVATE /EHsc)
|
||||
target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0")
|
||||
target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>")
|
||||
endfunction()
|
||||
|
||||
# Flutter library and tool build rules.
|
||||
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
|
||||
add_subdirectory(${FLUTTER_MANAGED_DIR})
|
||||
|
||||
# Application build; see runner/CMakeLists.txt.
|
||||
add_subdirectory("runner")
|
||||
|
||||
|
||||
# Generated plugin build rules, which manage building the plugins and adding
|
||||
# them to the application.
|
||||
include(flutter/generated_plugins.cmake)
|
||||
|
||||
|
||||
# === Installation ===
|
||||
# Support files are copied into place next to the executable, so that it can
|
||||
# run in place. This is done instead of making a separate bundle (as on Linux)
|
||||
# so that building and running from within Visual Studio will work.
|
||||
set(BUILD_BUNDLE_DIR "$<TARGET_FILE_DIR:${BINARY_NAME}>")
|
||||
# Make the "install" step default, as it's required to run.
|
||||
set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1)
|
||||
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
|
||||
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
|
||||
endif()
|
||||
|
||||
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
|
||||
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}")
|
||||
|
||||
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
|
||||
COMPONENT Runtime)
|
||||
|
||||
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
|
||||
COMPONENT Runtime)
|
||||
|
||||
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
|
||||
COMPONENT Runtime)
|
||||
|
||||
if(PLUGIN_BUNDLED_LIBRARIES)
|
||||
install(FILES "${PLUGIN_BUNDLED_LIBRARIES}"
|
||||
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
|
||||
COMPONENT Runtime)
|
||||
endif()
|
||||
|
||||
# Copy the native assets provided by the build.dart from all packages.
|
||||
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/windows/")
|
||||
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
|
||||
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
|
||||
COMPONENT Runtime)
|
||||
|
||||
# Fully re-copy the assets directory on each build to avoid having stale files
|
||||
# from a previous install.
|
||||
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
|
||||
install(CODE "
|
||||
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
|
||||
" COMPONENT Runtime)
|
||||
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
|
||||
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
|
||||
|
||||
# Install the AOT library on non-Debug builds only.
|
||||
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
|
||||
CONFIGURATIONS Profile;Release
|
||||
COMPONENT Runtime)
|
||||
@@ -0,0 +1,109 @@
|
||||
# This file controls Flutter-level build steps. It should not be edited.
|
||||
cmake_minimum_required(VERSION 3.14)
|
||||
|
||||
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
|
||||
|
||||
# Configuration provided via flutter tool.
|
||||
include(${EPHEMERAL_DIR}/generated_config.cmake)
|
||||
|
||||
# TODO: Move the rest of this into files in ephemeral. See
|
||||
# https://github.com/flutter/flutter/issues/57146.
|
||||
set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper")
|
||||
|
||||
# Set fallback configurations for older versions of the flutter tool.
|
||||
if (NOT DEFINED FLUTTER_TARGET_PLATFORM)
|
||||
set(FLUTTER_TARGET_PLATFORM "windows-x64")
|
||||
endif()
|
||||
|
||||
# === Flutter Library ===
|
||||
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll")
|
||||
|
||||
# Published to parent scope for install step.
|
||||
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
|
||||
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
|
||||
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
|
||||
set(AOT_LIBRARY "${PROJECT_DIR}/build/windows/app.so" PARENT_SCOPE)
|
||||
|
||||
list(APPEND FLUTTER_LIBRARY_HEADERS
|
||||
"flutter_export.h"
|
||||
"flutter_windows.h"
|
||||
"flutter_messenger.h"
|
||||
"flutter_plugin_registrar.h"
|
||||
"flutter_texture_registrar.h"
|
||||
)
|
||||
list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/")
|
||||
add_library(flutter INTERFACE)
|
||||
target_include_directories(flutter INTERFACE
|
||||
"${EPHEMERAL_DIR}"
|
||||
)
|
||||
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib")
|
||||
add_dependencies(flutter flutter_assemble)
|
||||
|
||||
# === Wrapper ===
|
||||
list(APPEND CPP_WRAPPER_SOURCES_CORE
|
||||
"core_implementations.cc"
|
||||
"standard_codec.cc"
|
||||
)
|
||||
list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/")
|
||||
list(APPEND CPP_WRAPPER_SOURCES_PLUGIN
|
||||
"plugin_registrar.cc"
|
||||
)
|
||||
list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/")
|
||||
list(APPEND CPP_WRAPPER_SOURCES_APP
|
||||
"flutter_engine.cc"
|
||||
"flutter_view_controller.cc"
|
||||
)
|
||||
list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/")
|
||||
|
||||
# Wrapper sources needed for a plugin.
|
||||
add_library(flutter_wrapper_plugin STATIC
|
||||
${CPP_WRAPPER_SOURCES_CORE}
|
||||
${CPP_WRAPPER_SOURCES_PLUGIN}
|
||||
)
|
||||
apply_standard_settings(flutter_wrapper_plugin)
|
||||
set_target_properties(flutter_wrapper_plugin PROPERTIES
|
||||
POSITION_INDEPENDENT_CODE ON)
|
||||
set_target_properties(flutter_wrapper_plugin PROPERTIES
|
||||
CXX_VISIBILITY_PRESET hidden)
|
||||
target_link_libraries(flutter_wrapper_plugin PUBLIC flutter)
|
||||
target_include_directories(flutter_wrapper_plugin PUBLIC
|
||||
"${WRAPPER_ROOT}/include"
|
||||
)
|
||||
add_dependencies(flutter_wrapper_plugin flutter_assemble)
|
||||
|
||||
# Wrapper sources needed for the runner.
|
||||
add_library(flutter_wrapper_app STATIC
|
||||
${CPP_WRAPPER_SOURCES_CORE}
|
||||
${CPP_WRAPPER_SOURCES_APP}
|
||||
)
|
||||
apply_standard_settings(flutter_wrapper_app)
|
||||
target_link_libraries(flutter_wrapper_app PUBLIC flutter)
|
||||
target_include_directories(flutter_wrapper_app PUBLIC
|
||||
"${WRAPPER_ROOT}/include"
|
||||
)
|
||||
add_dependencies(flutter_wrapper_app flutter_assemble)
|
||||
|
||||
# === Flutter tool backend ===
|
||||
# _phony_ is a non-existent file to force this command to run every time,
|
||||
# since currently there's no way to get a full input/output list from the
|
||||
# flutter tool.
|
||||
set(PHONY_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/_phony_")
|
||||
set_source_files_properties("${PHONY_OUTPUT}" PROPERTIES SYMBOLIC TRUE)
|
||||
add_custom_command(
|
||||
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
|
||||
${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN}
|
||||
${CPP_WRAPPER_SOURCES_APP}
|
||||
${PHONY_OUTPUT}
|
||||
COMMAND ${CMAKE_COMMAND} -E env
|
||||
${FLUTTER_TOOL_ENVIRONMENT}
|
||||
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat"
|
||||
${FLUTTER_TARGET_PLATFORM} $<CONFIG>
|
||||
VERBATIM
|
||||
)
|
||||
add_custom_target(flutter_assemble DEPENDS
|
||||
"${FLUTTER_LIBRARY}"
|
||||
${FLUTTER_LIBRARY_HEADERS}
|
||||
${CPP_WRAPPER_SOURCES_CORE}
|
||||
${CPP_WRAPPER_SOURCES_PLUGIN}
|
||||
${CPP_WRAPPER_SOURCES_APP}
|
||||
)
|
||||
@@ -0,0 +1,17 @@
|
||||
//
|
||||
// Generated file. Do not edit.
|
||||
//
|
||||
|
||||
// clang-format off
|
||||
|
||||
#include "generated_plugin_registrant.h"
|
||||
|
||||
#include <printing/printing_plugin.h>
|
||||
#include <url_launcher_windows/url_launcher_windows.h>
|
||||
|
||||
void RegisterPlugins(flutter::PluginRegistry* registry) {
|
||||
PrintingPluginRegisterWithRegistrar(
|
||||
registry->GetRegistrarForPlugin("PrintingPlugin"));
|
||||
UrlLauncherWindowsRegisterWithRegistrar(
|
||||
registry->GetRegistrarForPlugin("UrlLauncherWindows"));
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
//
|
||||
// Generated file. Do not edit.
|
||||
//
|
||||
|
||||
// clang-format off
|
||||
|
||||
#ifndef GENERATED_PLUGIN_REGISTRANT_
|
||||
#define GENERATED_PLUGIN_REGISTRANT_
|
||||
|
||||
#include <flutter/plugin_registry.h>
|
||||
|
||||
// Registers Flutter plugins.
|
||||
void RegisterPlugins(flutter::PluginRegistry* registry);
|
||||
|
||||
#endif // GENERATED_PLUGIN_REGISTRANT_
|
||||
@@ -0,0 +1,26 @@
|
||||
#
|
||||
# Generated file, do not edit.
|
||||
#
|
||||
|
||||
list(APPEND FLUTTER_PLUGIN_LIST
|
||||
printing
|
||||
url_launcher_windows
|
||||
)
|
||||
|
||||
list(APPEND FLUTTER_FFI_PLUGIN_LIST
|
||||
jni
|
||||
)
|
||||
|
||||
set(PLUGIN_BUNDLED_LIBRARIES)
|
||||
|
||||
foreach(plugin ${FLUTTER_PLUGIN_LIST})
|
||||
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/windows plugins/${plugin})
|
||||
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
|
||||
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
|
||||
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
|
||||
endforeach(plugin)
|
||||
|
||||
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
|
||||
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/windows plugins/${ffi_plugin})
|
||||
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
|
||||
endforeach(ffi_plugin)
|
||||
@@ -0,0 +1,40 @@
|
||||
cmake_minimum_required(VERSION 3.14)
|
||||
project(runner LANGUAGES CXX)
|
||||
|
||||
# Define the application target. To change its name, change BINARY_NAME in the
|
||||
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
|
||||
# work.
|
||||
#
|
||||
# Any new source files that you add to the application should be added here.
|
||||
add_executable(${BINARY_NAME} WIN32
|
||||
"flutter_window.cpp"
|
||||
"main.cpp"
|
||||
"utils.cpp"
|
||||
"win32_window.cpp"
|
||||
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
|
||||
"Runner.rc"
|
||||
"runner.exe.manifest"
|
||||
)
|
||||
|
||||
# Apply the standard set of build settings. This can be removed for applications
|
||||
# that need different build settings.
|
||||
apply_standard_settings(${BINARY_NAME})
|
||||
|
||||
# Add preprocessor definitions for the build version.
|
||||
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
|
||||
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
|
||||
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
|
||||
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
|
||||
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
|
||||
|
||||
# Disable Windows macros that collide with C++ standard library functions.
|
||||
target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
|
||||
|
||||
# Add dependency libraries and include directories. Add any application-specific
|
||||
# dependencies here.
|
||||
target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
|
||||
target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib")
|
||||
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
|
||||
|
||||
# Run the Flutter tool portions of the build. This must not be removed.
|
||||
add_dependencies(${BINARY_NAME} flutter_assemble)
|
||||
@@ -0,0 +1,121 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
//
|
||||
#pragma code_page(65001)
|
||||
#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#include "winres.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (United States) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"#include ""winres.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Icon
|
||||
//
|
||||
|
||||
// Icon with lowest ID value placed first to ensure application icon
|
||||
// remains consistent on all systems.
|
||||
IDI_APP_ICON ICON "resources\\app_icon.ico"
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Version
|
||||
//
|
||||
|
||||
#if defined(FLUTTER_VERSION_MAJOR) && defined(FLUTTER_VERSION_MINOR) && defined(FLUTTER_VERSION_PATCH) && defined(FLUTTER_VERSION_BUILD)
|
||||
#define VERSION_AS_NUMBER FLUTTER_VERSION_MAJOR,FLUTTER_VERSION_MINOR,FLUTTER_VERSION_PATCH,FLUTTER_VERSION_BUILD
|
||||
#else
|
||||
#define VERSION_AS_NUMBER 1,0,0,0
|
||||
#endif
|
||||
|
||||
#if defined(FLUTTER_VERSION)
|
||||
#define VERSION_AS_STRING FLUTTER_VERSION
|
||||
#else
|
||||
#define VERSION_AS_STRING "1.0.0"
|
||||
#endif
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION VERSION_AS_NUMBER
|
||||
PRODUCTVERSION VERSION_AS_NUMBER
|
||||
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS VS_FF_DEBUG
|
||||
#else
|
||||
FILEFLAGS 0x0L
|
||||
#endif
|
||||
FILEOS VOS__WINDOWS32
|
||||
FILETYPE VFT_APP
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904e4"
|
||||
BEGIN
|
||||
VALUE "CompanyName", "com.yanmei" "\0"
|
||||
VALUE "FileDescription", "jiu_client" "\0"
|
||||
VALUE "FileVersion", VERSION_AS_STRING "\0"
|
||||
VALUE "InternalName", "jiu_client" "\0"
|
||||
VALUE "LegalCopyright", "Copyright (C) 2026 com.yanmei. All rights reserved." "\0"
|
||||
VALUE "OriginalFilename", "jiu_client.exe" "\0"
|
||||
VALUE "ProductName", "jiu_client" "\0"
|
||||
VALUE "ProductVersion", VERSION_AS_STRING "\0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x409, 1252
|
||||
END
|
||||
END
|
||||
|
||||
#endif // English (United States) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
@@ -0,0 +1,71 @@
|
||||
#include "flutter_window.h"
|
||||
|
||||
#include <optional>
|
||||
|
||||
#include "flutter/generated_plugin_registrant.h"
|
||||
|
||||
FlutterWindow::FlutterWindow(const flutter::DartProject& project)
|
||||
: project_(project) {}
|
||||
|
||||
FlutterWindow::~FlutterWindow() {}
|
||||
|
||||
bool FlutterWindow::OnCreate() {
|
||||
if (!Win32Window::OnCreate()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
RECT frame = GetClientArea();
|
||||
|
||||
// The size here must match the window dimensions to avoid unnecessary surface
|
||||
// creation / destruction in the startup path.
|
||||
flutter_controller_ = std::make_unique<flutter::FlutterViewController>(
|
||||
frame.right - frame.left, frame.bottom - frame.top, project_);
|
||||
// Ensure that basic setup of the controller was successful.
|
||||
if (!flutter_controller_->engine() || !flutter_controller_->view()) {
|
||||
return false;
|
||||
}
|
||||
RegisterPlugins(flutter_controller_->engine());
|
||||
SetChildContent(flutter_controller_->view()->GetNativeWindow());
|
||||
|
||||
flutter_controller_->engine()->SetNextFrameCallback([&]() {
|
||||
this->Show();
|
||||
});
|
||||
|
||||
// Flutter can complete the first frame before the "show window" callback is
|
||||
// registered. The following call ensures a frame is pending to ensure the
|
||||
// window is shown. It is a no-op if the first frame hasn't completed yet.
|
||||
flutter_controller_->ForceRedraw();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void FlutterWindow::OnDestroy() {
|
||||
if (flutter_controller_) {
|
||||
flutter_controller_ = nullptr;
|
||||
}
|
||||
|
||||
Win32Window::OnDestroy();
|
||||
}
|
||||
|
||||
LRESULT
|
||||
FlutterWindow::MessageHandler(HWND hwnd, UINT const message,
|
||||
WPARAM const wparam,
|
||||
LPARAM const lparam) noexcept {
|
||||
// Give Flutter, including plugins, an opportunity to handle window messages.
|
||||
if (flutter_controller_) {
|
||||
std::optional<LRESULT> result =
|
||||
flutter_controller_->HandleTopLevelWindowProc(hwnd, message, wparam,
|
||||
lparam);
|
||||
if (result) {
|
||||
return *result;
|
||||
}
|
||||
}
|
||||
|
||||
switch (message) {
|
||||
case WM_FONTCHANGE:
|
||||
flutter_controller_->engine()->ReloadSystemFonts();
|
||||
break;
|
||||
}
|
||||
|
||||
return Win32Window::MessageHandler(hwnd, message, wparam, lparam);
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
#ifndef RUNNER_FLUTTER_WINDOW_H_
|
||||
#define RUNNER_FLUTTER_WINDOW_H_
|
||||
|
||||
#include <flutter/dart_project.h>
|
||||
#include <flutter/flutter_view_controller.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "win32_window.h"
|
||||
|
||||
// A window that does nothing but host a Flutter view.
|
||||
class FlutterWindow : public Win32Window {
|
||||
public:
|
||||
// Creates a new FlutterWindow hosting a Flutter view running |project|.
|
||||
explicit FlutterWindow(const flutter::DartProject& project);
|
||||
virtual ~FlutterWindow();
|
||||
|
||||
protected:
|
||||
// Win32Window:
|
||||
bool OnCreate() override;
|
||||
void OnDestroy() override;
|
||||
LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam,
|
||||
LPARAM const lparam) noexcept override;
|
||||
|
||||
private:
|
||||
// The project to run.
|
||||
flutter::DartProject project_;
|
||||
|
||||
// The Flutter instance hosted by this window.
|
||||
std::unique_ptr<flutter::FlutterViewController> flutter_controller_;
|
||||
};
|
||||
|
||||
#endif // RUNNER_FLUTTER_WINDOW_H_
|
||||
@@ -0,0 +1,43 @@
|
||||
#include <flutter/dart_project.h>
|
||||
#include <flutter/flutter_view_controller.h>
|
||||
#include <windows.h>
|
||||
|
||||
#include "flutter_window.h"
|
||||
#include "utils.h"
|
||||
|
||||
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
|
||||
_In_ wchar_t *command_line, _In_ int show_command) {
|
||||
// Attach to console when present (e.g., 'flutter run') or create a
|
||||
// new console when running with a debugger.
|
||||
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
|
||||
CreateAndAttachConsole();
|
||||
}
|
||||
|
||||
// Initialize COM, so that it is available for use in the library and/or
|
||||
// plugins.
|
||||
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
|
||||
|
||||
flutter::DartProject project(L"data");
|
||||
|
||||
std::vector<std::string> command_line_arguments =
|
||||
GetCommandLineArguments();
|
||||
|
||||
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
|
||||
|
||||
FlutterWindow window(project);
|
||||
Win32Window::Point origin(10, 10);
|
||||
Win32Window::Size size(1280, 720);
|
||||
if (!window.Create(L"jiu_client", origin, size)) {
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
window.SetQuitOnClose(true);
|
||||
|
||||
::MSG msg;
|
||||
while (::GetMessage(&msg, nullptr, 0, 0)) {
|
||||
::TranslateMessage(&msg);
|
||||
::DispatchMessage(&msg);
|
||||
}
|
||||
|
||||
::CoUninitialize();
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by Runner.rc
|
||||
//
|
||||
#define IDI_APP_ICON 101
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 102
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 33 KiB |
@@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- Windows 10 and Windows 11 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
|
||||
</application>
|
||||
</compatibility>
|
||||
</assembly>
|
||||
@@ -0,0 +1,65 @@
|
||||
#include "utils.h"
|
||||
|
||||
#include <flutter_windows.h>
|
||||
#include <io.h>
|
||||
#include <stdio.h>
|
||||
#include <windows.h>
|
||||
|
||||
#include <iostream>
|
||||
|
||||
void CreateAndAttachConsole() {
|
||||
if (::AllocConsole()) {
|
||||
FILE *unused;
|
||||
if (freopen_s(&unused, "CONOUT$", "w", stdout)) {
|
||||
_dup2(_fileno(stdout), 1);
|
||||
}
|
||||
if (freopen_s(&unused, "CONOUT$", "w", stderr)) {
|
||||
_dup2(_fileno(stdout), 2);
|
||||
}
|
||||
std::ios::sync_with_stdio();
|
||||
FlutterDesktopResyncOutputStreams();
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::string> GetCommandLineArguments() {
|
||||
// Convert the UTF-16 command line arguments to UTF-8 for the Engine to use.
|
||||
int argc;
|
||||
wchar_t** argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc);
|
||||
if (argv == nullptr) {
|
||||
return std::vector<std::string>();
|
||||
}
|
||||
|
||||
std::vector<std::string> command_line_arguments;
|
||||
|
||||
// Skip the first argument as it's the binary name.
|
||||
for (int i = 1; i < argc; i++) {
|
||||
command_line_arguments.push_back(Utf8FromUtf16(argv[i]));
|
||||
}
|
||||
|
||||
::LocalFree(argv);
|
||||
|
||||
return command_line_arguments;
|
||||
}
|
||||
|
||||
std::string Utf8FromUtf16(const wchar_t* utf16_string) {
|
||||
if (utf16_string == nullptr) {
|
||||
return std::string();
|
||||
}
|
||||
unsigned int target_length = ::WideCharToMultiByte(
|
||||
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
|
||||
-1, nullptr, 0, nullptr, nullptr)
|
||||
-1; // remove the trailing null character
|
||||
int input_length = (int)wcslen(utf16_string);
|
||||
std::string utf8_string;
|
||||
if (target_length == 0 || target_length > utf8_string.max_size()) {
|
||||
return utf8_string;
|
||||
}
|
||||
utf8_string.resize(target_length);
|
||||
int converted_length = ::WideCharToMultiByte(
|
||||
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
|
||||
input_length, utf8_string.data(), target_length, nullptr, nullptr);
|
||||
if (converted_length == 0) {
|
||||
return std::string();
|
||||
}
|
||||
return utf8_string;
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
#ifndef RUNNER_UTILS_H_
|
||||
#define RUNNER_UTILS_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// Creates a console for the process, and redirects stdout and stderr to
|
||||
// it for both the runner and the Flutter library.
|
||||
void CreateAndAttachConsole();
|
||||
|
||||
// Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string
|
||||
// encoded in UTF-8. Returns an empty std::string on failure.
|
||||
std::string Utf8FromUtf16(const wchar_t* utf16_string);
|
||||
|
||||
// Gets the command line arguments passed in as a std::vector<std::string>,
|
||||
// encoded in UTF-8. Returns an empty std::vector<std::string> on failure.
|
||||
std::vector<std::string> GetCommandLineArguments();
|
||||
|
||||
#endif // RUNNER_UTILS_H_
|
||||
@@ -0,0 +1,288 @@
|
||||
#include "win32_window.h"
|
||||
|
||||
#include <dwmapi.h>
|
||||
#include <flutter_windows.h>
|
||||
|
||||
#include "resource.h"
|
||||
|
||||
namespace {
|
||||
|
||||
/// Window attribute that enables dark mode window decorations.
|
||||
///
|
||||
/// Redefined in case the developer's machine has a Windows SDK older than
|
||||
/// version 10.0.22000.0.
|
||||
/// See: https://docs.microsoft.com/windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute
|
||||
#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
|
||||
#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
|
||||
#endif
|
||||
|
||||
constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW";
|
||||
|
||||
/// Registry key for app theme preference.
|
||||
///
|
||||
/// A value of 0 indicates apps should use dark mode. A non-zero or missing
|
||||
/// value indicates apps should use light mode.
|
||||
constexpr const wchar_t kGetPreferredBrightnessRegKey[] =
|
||||
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
|
||||
constexpr const wchar_t kGetPreferredBrightnessRegValue[] = L"AppsUseLightTheme";
|
||||
|
||||
// The number of Win32Window objects that currently exist.
|
||||
static int g_active_window_count = 0;
|
||||
|
||||
using EnableNonClientDpiScaling = BOOL __stdcall(HWND hwnd);
|
||||
|
||||
// Scale helper to convert logical scaler values to physical using passed in
|
||||
// scale factor
|
||||
int Scale(int source, double scale_factor) {
|
||||
return static_cast<int>(source * scale_factor);
|
||||
}
|
||||
|
||||
// Dynamically loads the |EnableNonClientDpiScaling| from the User32 module.
|
||||
// This API is only needed for PerMonitor V1 awareness mode.
|
||||
void EnableFullDpiSupportIfAvailable(HWND hwnd) {
|
||||
HMODULE user32_module = LoadLibraryA("User32.dll");
|
||||
if (!user32_module) {
|
||||
return;
|
||||
}
|
||||
auto enable_non_client_dpi_scaling =
|
||||
reinterpret_cast<EnableNonClientDpiScaling*>(
|
||||
GetProcAddress(user32_module, "EnableNonClientDpiScaling"));
|
||||
if (enable_non_client_dpi_scaling != nullptr) {
|
||||
enable_non_client_dpi_scaling(hwnd);
|
||||
}
|
||||
FreeLibrary(user32_module);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// Manages the Win32Window's window class registration.
|
||||
class WindowClassRegistrar {
|
||||
public:
|
||||
~WindowClassRegistrar() = default;
|
||||
|
||||
// Returns the singleton registrar instance.
|
||||
static WindowClassRegistrar* GetInstance() {
|
||||
if (!instance_) {
|
||||
instance_ = new WindowClassRegistrar();
|
||||
}
|
||||
return instance_;
|
||||
}
|
||||
|
||||
// Returns the name of the window class, registering the class if it hasn't
|
||||
// previously been registered.
|
||||
const wchar_t* GetWindowClass();
|
||||
|
||||
// Unregisters the window class. Should only be called if there are no
|
||||
// instances of the window.
|
||||
void UnregisterWindowClass();
|
||||
|
||||
private:
|
||||
WindowClassRegistrar() = default;
|
||||
|
||||
static WindowClassRegistrar* instance_;
|
||||
|
||||
bool class_registered_ = false;
|
||||
};
|
||||
|
||||
WindowClassRegistrar* WindowClassRegistrar::instance_ = nullptr;
|
||||
|
||||
const wchar_t* WindowClassRegistrar::GetWindowClass() {
|
||||
if (!class_registered_) {
|
||||
WNDCLASS window_class{};
|
||||
window_class.hCursor = LoadCursor(nullptr, IDC_ARROW);
|
||||
window_class.lpszClassName = kWindowClassName;
|
||||
window_class.style = CS_HREDRAW | CS_VREDRAW;
|
||||
window_class.cbClsExtra = 0;
|
||||
window_class.cbWndExtra = 0;
|
||||
window_class.hInstance = GetModuleHandle(nullptr);
|
||||
window_class.hIcon =
|
||||
LoadIcon(window_class.hInstance, MAKEINTRESOURCE(IDI_APP_ICON));
|
||||
window_class.hbrBackground = 0;
|
||||
window_class.lpszMenuName = nullptr;
|
||||
window_class.lpfnWndProc = Win32Window::WndProc;
|
||||
RegisterClass(&window_class);
|
||||
class_registered_ = true;
|
||||
}
|
||||
return kWindowClassName;
|
||||
}
|
||||
|
||||
void WindowClassRegistrar::UnregisterWindowClass() {
|
||||
UnregisterClass(kWindowClassName, nullptr);
|
||||
class_registered_ = false;
|
||||
}
|
||||
|
||||
Win32Window::Win32Window() {
|
||||
++g_active_window_count;
|
||||
}
|
||||
|
||||
Win32Window::~Win32Window() {
|
||||
--g_active_window_count;
|
||||
Destroy();
|
||||
}
|
||||
|
||||
bool Win32Window::Create(const std::wstring& title,
|
||||
const Point& origin,
|
||||
const Size& size) {
|
||||
Destroy();
|
||||
|
||||
const wchar_t* window_class =
|
||||
WindowClassRegistrar::GetInstance()->GetWindowClass();
|
||||
|
||||
const POINT target_point = {static_cast<LONG>(origin.x),
|
||||
static_cast<LONG>(origin.y)};
|
||||
HMONITOR monitor = MonitorFromPoint(target_point, MONITOR_DEFAULTTONEAREST);
|
||||
UINT dpi = FlutterDesktopGetDpiForMonitor(monitor);
|
||||
double scale_factor = dpi / 96.0;
|
||||
|
||||
HWND window = CreateWindow(
|
||||
window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
|
||||
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
|
||||
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
|
||||
nullptr, nullptr, GetModuleHandle(nullptr), this);
|
||||
|
||||
if (!window) {
|
||||
return false;
|
||||
}
|
||||
|
||||
UpdateTheme(window);
|
||||
|
||||
return OnCreate();
|
||||
}
|
||||
|
||||
bool Win32Window::Show() {
|
||||
return ShowWindow(window_handle_, SW_SHOWNORMAL);
|
||||
}
|
||||
|
||||
// static
|
||||
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
|
||||
UINT const message,
|
||||
WPARAM const wparam,
|
||||
LPARAM const lparam) noexcept {
|
||||
if (message == WM_NCCREATE) {
|
||||
auto window_struct = reinterpret_cast<CREATESTRUCT*>(lparam);
|
||||
SetWindowLongPtr(window, GWLP_USERDATA,
|
||||
reinterpret_cast<LONG_PTR>(window_struct->lpCreateParams));
|
||||
|
||||
auto that = static_cast<Win32Window*>(window_struct->lpCreateParams);
|
||||
EnableFullDpiSupportIfAvailable(window);
|
||||
that->window_handle_ = window;
|
||||
} else if (Win32Window* that = GetThisFromHandle(window)) {
|
||||
return that->MessageHandler(window, message, wparam, lparam);
|
||||
}
|
||||
|
||||
return DefWindowProc(window, message, wparam, lparam);
|
||||
}
|
||||
|
||||
LRESULT
|
||||
Win32Window::MessageHandler(HWND hwnd,
|
||||
UINT const message,
|
||||
WPARAM const wparam,
|
||||
LPARAM const lparam) noexcept {
|
||||
switch (message) {
|
||||
case WM_DESTROY:
|
||||
window_handle_ = nullptr;
|
||||
Destroy();
|
||||
if (quit_on_close_) {
|
||||
PostQuitMessage(0);
|
||||
}
|
||||
return 0;
|
||||
|
||||
case WM_DPICHANGED: {
|
||||
auto newRectSize = reinterpret_cast<RECT*>(lparam);
|
||||
LONG newWidth = newRectSize->right - newRectSize->left;
|
||||
LONG newHeight = newRectSize->bottom - newRectSize->top;
|
||||
|
||||
SetWindowPos(hwnd, nullptr, newRectSize->left, newRectSize->top, newWidth,
|
||||
newHeight, SWP_NOZORDER | SWP_NOACTIVATE);
|
||||
|
||||
return 0;
|
||||
}
|
||||
case WM_SIZE: {
|
||||
RECT rect = GetClientArea();
|
||||
if (child_content_ != nullptr) {
|
||||
// Size and position the child window.
|
||||
MoveWindow(child_content_, rect.left, rect.top, rect.right - rect.left,
|
||||
rect.bottom - rect.top, TRUE);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
case WM_ACTIVATE:
|
||||
if (child_content_ != nullptr) {
|
||||
SetFocus(child_content_);
|
||||
}
|
||||
return 0;
|
||||
|
||||
case WM_DWMCOLORIZATIONCOLORCHANGED:
|
||||
UpdateTheme(hwnd);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return DefWindowProc(window_handle_, message, wparam, lparam);
|
||||
}
|
||||
|
||||
void Win32Window::Destroy() {
|
||||
OnDestroy();
|
||||
|
||||
if (window_handle_) {
|
||||
DestroyWindow(window_handle_);
|
||||
window_handle_ = nullptr;
|
||||
}
|
||||
if (g_active_window_count == 0) {
|
||||
WindowClassRegistrar::GetInstance()->UnregisterWindowClass();
|
||||
}
|
||||
}
|
||||
|
||||
Win32Window* Win32Window::GetThisFromHandle(HWND const window) noexcept {
|
||||
return reinterpret_cast<Win32Window*>(
|
||||
GetWindowLongPtr(window, GWLP_USERDATA));
|
||||
}
|
||||
|
||||
void Win32Window::SetChildContent(HWND content) {
|
||||
child_content_ = content;
|
||||
SetParent(content, window_handle_);
|
||||
RECT frame = GetClientArea();
|
||||
|
||||
MoveWindow(content, frame.left, frame.top, frame.right - frame.left,
|
||||
frame.bottom - frame.top, true);
|
||||
|
||||
SetFocus(child_content_);
|
||||
}
|
||||
|
||||
RECT Win32Window::GetClientArea() {
|
||||
RECT frame;
|
||||
GetClientRect(window_handle_, &frame);
|
||||
return frame;
|
||||
}
|
||||
|
||||
HWND Win32Window::GetHandle() {
|
||||
return window_handle_;
|
||||
}
|
||||
|
||||
void Win32Window::SetQuitOnClose(bool quit_on_close) {
|
||||
quit_on_close_ = quit_on_close;
|
||||
}
|
||||
|
||||
bool Win32Window::OnCreate() {
|
||||
// No-op; provided for subclasses.
|
||||
return true;
|
||||
}
|
||||
|
||||
void Win32Window::OnDestroy() {
|
||||
// No-op; provided for subclasses.
|
||||
}
|
||||
|
||||
void Win32Window::UpdateTheme(HWND const window) {
|
||||
DWORD light_mode;
|
||||
DWORD light_mode_size = sizeof(light_mode);
|
||||
LSTATUS result = RegGetValue(HKEY_CURRENT_USER, kGetPreferredBrightnessRegKey,
|
||||
kGetPreferredBrightnessRegValue,
|
||||
RRF_RT_REG_DWORD, nullptr, &light_mode,
|
||||
&light_mode_size);
|
||||
|
||||
if (result == ERROR_SUCCESS) {
|
||||
BOOL enable_dark_mode = light_mode == 0;
|
||||
DwmSetWindowAttribute(window, DWMWA_USE_IMMERSIVE_DARK_MODE,
|
||||
&enable_dark_mode, sizeof(enable_dark_mode));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,102 @@
|
||||
#ifndef RUNNER_WIN32_WINDOW_H_
|
||||
#define RUNNER_WIN32_WINDOW_H_
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
// A class abstraction for a high DPI-aware Win32 Window. Intended to be
|
||||
// inherited from by classes that wish to specialize with custom
|
||||
// rendering and input handling
|
||||
class Win32Window {
|
||||
public:
|
||||
struct Point {
|
||||
unsigned int x;
|
||||
unsigned int y;
|
||||
Point(unsigned int x, unsigned int y) : x(x), y(y) {}
|
||||
};
|
||||
|
||||
struct Size {
|
||||
unsigned int width;
|
||||
unsigned int height;
|
||||
Size(unsigned int width, unsigned int height)
|
||||
: width(width), height(height) {}
|
||||
};
|
||||
|
||||
Win32Window();
|
||||
virtual ~Win32Window();
|
||||
|
||||
// Creates a win32 window with |title| that is positioned and sized using
|
||||
// |origin| and |size|. New windows are created on the default monitor. Window
|
||||
// sizes are specified to the OS in physical pixels, hence to ensure a
|
||||
// consistent size this function will scale the inputted width and height as
|
||||
// as appropriate for the default monitor. The window is invisible until
|
||||
// |Show| is called. Returns true if the window was created successfully.
|
||||
bool Create(const std::wstring& title, const Point& origin, const Size& size);
|
||||
|
||||
// Show the current window. Returns true if the window was successfully shown.
|
||||
bool Show();
|
||||
|
||||
// Release OS resources associated with window.
|
||||
void Destroy();
|
||||
|
||||
// Inserts |content| into the window tree.
|
||||
void SetChildContent(HWND content);
|
||||
|
||||
// Returns the backing Window handle to enable clients to set icon and other
|
||||
// window properties. Returns nullptr if the window has been destroyed.
|
||||
HWND GetHandle();
|
||||
|
||||
// If true, closing this window will quit the application.
|
||||
void SetQuitOnClose(bool quit_on_close);
|
||||
|
||||
// Return a RECT representing the bounds of the current client area.
|
||||
RECT GetClientArea();
|
||||
|
||||
protected:
|
||||
// Processes and route salient window messages for mouse handling,
|
||||
// size change and DPI. Delegates handling of these to member overloads that
|
||||
// inheriting classes can handle.
|
||||
virtual LRESULT MessageHandler(HWND window,
|
||||
UINT const message,
|
||||
WPARAM const wparam,
|
||||
LPARAM const lparam) noexcept;
|
||||
|
||||
// Called when CreateAndShow is called, allowing subclass window-related
|
||||
// setup. Subclasses should return false if setup fails.
|
||||
virtual bool OnCreate();
|
||||
|
||||
// Called when Destroy is called.
|
||||
virtual void OnDestroy();
|
||||
|
||||
private:
|
||||
friend class WindowClassRegistrar;
|
||||
|
||||
// OS callback called by message pump. Handles the WM_NCCREATE message which
|
||||
// is passed when the non-client area is being created and enables automatic
|
||||
// non-client DPI scaling so that the non-client area automatically
|
||||
// responds to changes in DPI. All other messages are handled by
|
||||
// MessageHandler.
|
||||
static LRESULT CALLBACK WndProc(HWND const window,
|
||||
UINT const message,
|
||||
WPARAM const wparam,
|
||||
LPARAM const lparam) noexcept;
|
||||
|
||||
// Retrieves a class instance pointer for |window|
|
||||
static Win32Window* GetThisFromHandle(HWND const window) noexcept;
|
||||
|
||||
// Update the window frame's theme to match the system theme.
|
||||
static void UpdateTheme(HWND const window);
|
||||
|
||||
bool quit_on_close_ = false;
|
||||
|
||||
// window handle for top level window.
|
||||
HWND window_handle_ = nullptr;
|
||||
|
||||
// window handle for hosted content.
|
||||
HWND child_content_ = nullptr;
|
||||
};
|
||||
|
||||
#endif // RUNNER_WIN32_WINDOW_H_
|
||||
Executable
+44
@@ -0,0 +1,44 @@
|
||||
#!/usr/bin/env bash
|
||||
# compile-macos.sh <tag> — build Flutter macOS desktop, package into dist/
|
||||
set -euo pipefail
|
||||
|
||||
export GOPROXY="${GOPROXY:-https://goproxy.cn,direct}"
|
||||
export PUB_HOSTED_URL="${PUB_HOSTED_URL:-https://pub.flutter-io.cn}"
|
||||
export FLUTTER_STORAGE_BASE_URL="${FLUTTER_STORAGE_BASE_URL:-https://storage.flutter-io.cn}"
|
||||
|
||||
TAG="$1"
|
||||
VER="${TAG#v}"
|
||||
|
||||
echo "==> compile-macos: version=${VER}"
|
||||
|
||||
# Sync Flutter pubspec version (BSD sed on macOS)
|
||||
sed -i '' "s/^version:.*/version: ${VER}+1/" client/pubspec.yaml
|
||||
|
||||
# Build Flutter macOS
|
||||
cd client
|
||||
flutter build macos --release \
|
||||
"--dart-define=BASE_URL=https://jiu.51yanmei.com" \
|
||||
"--dart-define=PUBLIC_URL=https://jiu.51yanmei.com" \
|
||||
"--dart-define=APP_VERSION=${TAG}"
|
||||
cd ..
|
||||
|
||||
# Package .app bundle into zip
|
||||
mkdir -p dist
|
||||
python3 - <<'PYEOF'
|
||||
import zipfile, os
|
||||
|
||||
src = os.path.join('client', 'build', 'macos', 'Build', 'Products', 'Release', 'jiu.app')
|
||||
dst = os.path.join('dist', 'jiu-macos-x64.zip')
|
||||
|
||||
with zipfile.ZipFile(dst, 'w', zipfile.ZIP_DEFLATED) as zf:
|
||||
for root, dirs, files in os.walk(src):
|
||||
for fname in files:
|
||||
fp = os.path.join(root, fname)
|
||||
zf.write(fp, os.path.join('jiu.app', os.path.relpath(fp, src)))
|
||||
|
||||
size = os.path.getsize(dst)
|
||||
print(f'Packaged {dst} ({size // 1024 // 1024} MB)')
|
||||
PYEOF
|
||||
|
||||
echo "==> compile-macos: done — dist/ contents:"
|
||||
ls -lh dist/
|
||||
@@ -11,34 +11,39 @@ VER="${TAG#v}"
|
||||
|
||||
echo "==> compile-windows: version=${VER}"
|
||||
|
||||
# Sync Flutter pubspec version
|
||||
# Sync Flutter pubspec version (done in the checkout, before copying out)
|
||||
sed -i "s/^version:.*/version: ${VER}+1/" client/pubspec.yaml
|
||||
|
||||
# Build Flutter Windows
|
||||
cd client
|
||||
# The Forgejo Windows runner checks out under
|
||||
# C:\Windows\System32\config\systemprofile\.cache\act\...\hostexecutor
|
||||
# Building there triggers WOW64 filesystem redirection (System32 -> SysWOW64)
|
||||
# which breaks CMake/Flutter native paths. So copy the Flutter project to a
|
||||
# clean short path OUTSIDE System32 and build there. This replaces the previous
|
||||
# `subst W:` trick, which was fragile due to cmd/MSYS quoting.
|
||||
BUILD_ROOT="/c/jiu-build"
|
||||
BUILD_CLIENT="${BUILD_ROOT}/client"
|
||||
|
||||
echo "==> copying client/ to ${BUILD_CLIENT}"
|
||||
rm -rf "$BUILD_ROOT"
|
||||
mkdir -p "$BUILD_ROOT"
|
||||
cp -r client "$BUILD_CLIENT"
|
||||
|
||||
# Build (run from the clean path; pushd/popd avoids needing $() to save cwd)
|
||||
pushd "$BUILD_CLIENT" > /dev/null
|
||||
flutter create --platforms=windows . --project-name jiu_client
|
||||
flutter build windows --release \
|
||||
"--dart-define=BASE_URL=https://jiu.51yanmei.com" \
|
||||
"--dart-define=PUBLIC_URL=https://jiu.51yanmei.com" \
|
||||
"--dart-define=APP_VERSION=${TAG}"
|
||||
cd ..
|
||||
popd > /dev/null
|
||||
|
||||
# Package release folder into zip using Python (available on all platforms)
|
||||
# Package the Release folder into dist/ using PowerShell Compress-Archive.
|
||||
# Source is an absolute Windows path; destination is relative to the workspace.
|
||||
mkdir -p dist
|
||||
python3 - <<'PYEOF'
|
||||
import zipfile, os
|
||||
|
||||
src = os.path.join('client', 'build', 'windows', 'x64', 'runner', 'Release')
|
||||
dst = os.path.join('dist', 'jiu-windows-x64.zip')
|
||||
|
||||
with zipfile.ZipFile(dst, 'w', zipfile.ZIP_DEFLATED) as zf:
|
||||
for root, dirs, files in os.walk(src):
|
||||
for fname in files:
|
||||
fp = os.path.join(root, fname)
|
||||
zf.write(fp, os.path.relpath(fp, src))
|
||||
|
||||
size = os.path.getsize(dst)
|
||||
print(f'Packaged {dst} ({size // 1024 // 1024} MB)')
|
||||
PYEOF
|
||||
REL_WIN='C:\jiu-build\client\build\windows\x64\runner\Release'
|
||||
echo "==> packaging ${REL_WIN} -> dist/jiu-windows-x64.zip"
|
||||
powershell -NoProfile -Command \
|
||||
"Compress-Archive -Path '${REL_WIN}\*' -DestinationPath 'dist\jiu-windows-x64.zip' -Force"
|
||||
|
||||
echo "==> compile-windows: done — dist/ contents:"
|
||||
ls -lh dist/
|
||||
|
||||
@@ -36,7 +36,7 @@ PYEOF
|
||||
|
||||
echo "==> release: release_notes=${RELEASE_NOTES}"
|
||||
|
||||
# Update backend/config/version.yaml (version, build_number, release_notes, windows URL)
|
||||
# Update backend/config/version.yaml (version, build_number, release_notes, macos/windows URL)
|
||||
python3 - "${VER}" "${RELEASE_NOTES}" "${TAG}" "${FORGEJO_URL}" "${GITEA_REPOSITORY}" <<'PYEOF'
|
||||
import sys
|
||||
ver = sys.argv[1]
|
||||
@@ -44,7 +44,9 @@ notes = sys.argv[2]
|
||||
tag = sys.argv[3]
|
||||
furl = sys.argv[4].rstrip('/')
|
||||
repo = sys.argv[5]
|
||||
win_url = f"{furl}/{repo}/releases/download/{tag}/jiu-windows-x64.zip"
|
||||
base = f"{furl}/{repo}/releases/download/{tag}"
|
||||
mac_url = f"{base}/jiu-macos-x64.zip"
|
||||
win_url = f"{base}/jiu-windows-x64.zip"
|
||||
|
||||
lines = []
|
||||
with open('backend/config/version.yaml') as f:
|
||||
@@ -59,13 +61,15 @@ with open('backend/config/version.yaml') as f:
|
||||
lines.append('build_number: ' + str(build) + '\n')
|
||||
elif line.startswith('release_notes:'):
|
||||
lines.append('release_notes: "' + notes.replace('\\', '\\\\').replace('"', '\\"') + '"\n')
|
||||
elif line.startswith(' macos:'):
|
||||
lines.append(' macos: "' + mac_url + '"\n')
|
||||
elif line.startswith(' windows:'):
|
||||
lines.append(' windows: "' + win_url + '"\n')
|
||||
else:
|
||||
lines.append(line)
|
||||
with open('backend/config/version.yaml', 'w') as f:
|
||||
f.writelines(lines)
|
||||
print('version.yaml updated to', ver, '| windows:', win_url)
|
||||
print('version.yaml updated to', ver, '| macos:', mac_url, '| windows:', win_url)
|
||||
PYEOF
|
||||
|
||||
# Package configs.tar.gz (includes updated version.yaml)
|
||||
@@ -123,6 +127,7 @@ upload_asset dist/jiu-server
|
||||
upload_asset dist/web.tar.gz
|
||||
upload_asset dist/marketing.tar.gz
|
||||
upload_asset dist/configs.tar.gz
|
||||
upload_asset dist/jiu-macos-x64.zip
|
||||
upload_asset dist/jiu-windows-x64.zip
|
||||
|
||||
echo "==> release: done — Release ${TAG} created"
|
||||
|
||||
+13
-8
@@ -334,14 +334,14 @@ pageStyle: |
|
||||
</div>
|
||||
|
||||
<!-- macOS -->
|
||||
<div class="dl-card coming-soon" data-platform="macos">
|
||||
<div class="dl-card" data-platform="macos">
|
||||
<div class="dl-card-icon"><i data-lucide="laptop" class="icon"></i></div>
|
||||
<h3 class="dl-card-name">macOS</h3>
|
||||
<p class="dl-card-desc">支持 Apple Silicon 与 Intel 芯片,通用版本。</p>
|
||||
<span class="dl-status soon">敬请期待</span>
|
||||
<span class="dl-card-btn disabled">
|
||||
<i data-lucide="clock" class="icon"></i>即将推出
|
||||
</span>
|
||||
<p class="dl-card-desc">支持 Apple Silicon 与 Intel,解压即用,首次运行右键→打开。</p>
|
||||
<span class="dl-status available">✓ 已支持</span>
|
||||
<a href="#" class="dl-card-btn primary" id="macos-dl-btn">
|
||||
<i data-lucide="download" class="icon"></i>下载 macOS 版
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<!-- iOS -->
|
||||
@@ -432,7 +432,7 @@ pageStyle: |
|
||||
ios: { name: 'iOS', desc: 'iOS 客户端正在开发中,敬请期待。', icon: 'smartphone', btnText: '敬请期待', available: false },
|
||||
android: { name: 'Android', desc: 'Android 客户端正在开发中,敬请期待。', icon: 'tablet-smartphone', btnText: '敬请期待', available: false },
|
||||
windows: { name: 'Windows 桌面', desc: '原生桌面客户端,支持 Win 10/11(64 位),离线模式与本地打印。', icon: 'monitor', btnText: '下载 Windows 版', btnHref: '#', available: true },
|
||||
macos: { name: 'macOS 桌面', desc: 'macOS 客户端正在开发中,敬请期待。', icon: 'laptop', btnText: '敬请期待', available: false }
|
||||
macos: { name: 'macOS 桌面', desc: '支持 Apple Silicon 与 Intel,解压即用,首次运行右键→打开。', icon: 'laptop', btnText: '下载 macOS 版', btnHref: '#', available: true }
|
||||
};
|
||||
|
||||
function detectPlatform() {
|
||||
@@ -501,11 +501,16 @@ pageStyle: |
|
||||
.then(function(r) { return r.json(); })
|
||||
.then(function(data) {
|
||||
if (data && data.version) updateVersionBadges(data.version);
|
||||
if (data && data.download_urls && data.download_urls.macos) {
|
||||
platforms.macos.btnHref = data.download_urls.macos;
|
||||
var macBtn = document.getElementById('macos-dl-btn');
|
||||
if (macBtn) macBtn.href = data.download_urls.macos;
|
||||
if (detected === 'macos') updateDetectCard(detected);
|
||||
}
|
||||
if (data && data.download_urls && data.download_urls.windows) {
|
||||
platforms.windows.btnHref = data.download_urls.windows;
|
||||
var btn = document.getElementById('windows-dl-btn');
|
||||
if (btn) btn.href = data.download_urls.windows;
|
||||
// 若用户在 Windows 上,同步更新自动识别卡片
|
||||
if (detected === 'windows') updateDetectCard(detected);
|
||||
}
|
||||
})
|
||||
|
||||
Reference in New Issue
Block a user