Refactor: HTTP clients, unified HTTP2/QUIC options, Apple engines

This commit is contained in:
世界
2026-04-14 22:59:46 +08:00
parent d725846081
commit c1da99eede
111 changed files with 14959 additions and 2588 deletions
+13 -1
View File
@@ -52,11 +52,15 @@ type RealityClientConfig struct {
}
func NewRealityClient(ctx context.Context, logger logger.ContextLogger, serverAddress string, options option.OutboundTLSOptions) (Config, error) {
return newRealityClient(ctx, logger, serverAddress, options, false)
}
func newRealityClient(ctx context.Context, logger logger.ContextLogger, serverAddress string, options option.OutboundTLSOptions, allowEmptyServerName bool) (Config, error) {
if options.UTLS == nil || !options.UTLS.Enabled {
return nil, E.New("uTLS is required by reality client")
}
uClient, err := NewUTLSClient(ctx, logger, serverAddress, options)
uClient, err := newUTLSClient(ctx, logger, serverAddress, options, allowEmptyServerName)
if err != nil {
return nil, err
}
@@ -108,6 +112,14 @@ func (e *RealityClientConfig) SetNextProtos(nextProto []string) {
e.uClient.SetNextProtos(nextProto)
}
func (e *RealityClientConfig) HandshakeTimeout() time.Duration {
return e.uClient.HandshakeTimeout()
}
func (e *RealityClientConfig) SetHandshakeTimeout(timeout time.Duration) {
e.uClient.SetHandshakeTimeout(timeout)
}
func (e *RealityClientConfig) STDConfig() (*STDConfig, error) {
return nil, E.New("unsupported usage for reality")
}