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Windows 与 macOS 桌面同路线:Flutter 应用 + sing-box.exe 子进程 + wintun TUN
接管整机流量。Dart/桥接层此前已 Windows-ready(kernel_process._buildCommand /
_resolveBinaryPath、desktop_vpn_bridge 配置路径、fetch-desktop-bin.sh),本次补
原生外壳 + 提权 + 打包:
- flutter create --platforms=windows 生成 windows/ runner(flutter_secure_storage
已注册 windows 插件,token 存储可用)。
- runner.exe.manifest 设 requestedExecutionLevel=requireAdministrator:启动 UAC
提权,sing-box 子进程继承管理员权以创建 wintun TUN(与 _buildCommand 既有设计一致)。
- windows/CMakeLists.txt 增 install 规则:打包时把 app/kernel/dist/desktop/windows-*/
{sing-box.exe,wintun.dll} 拷到 app exe 同级目录(存在才拷,缺失告警,类比 android
build.gradle 占位)。
- kernel_process.dart 启动时校验 wintun.dll 与 sing-box.exe 同目录,缺失早警。
- windows/README.md:拉内核二进制 / 管理员终端 flutter run / 打包 / 出网验证步骤。
提权用 requireAdministrator(每次 UAC),正式版可换特权 helper(BACKLOG,类比 SMJobBless)。
本机(macOS)验证:flutter analyze 无 error。Windows 真机 build/连通验证待后续
(无 Windows 机器,状态同 Android/iOS:代码就绪、未真机验证)。
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
72 lines
2.1 KiB
C++
72 lines
2.1 KiB
C++
#include "flutter_window.h"
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#include <optional>
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#include "flutter/generated_plugin_registrant.h"
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FlutterWindow::FlutterWindow(const flutter::DartProject& project)
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: project_(project) {}
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FlutterWindow::~FlutterWindow() {}
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bool FlutterWindow::OnCreate() {
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if (!Win32Window::OnCreate()) {
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return false;
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}
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RECT frame = GetClientArea();
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// The size here must match the window dimensions to avoid unnecessary surface
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// creation / destruction in the startup path.
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flutter_controller_ = std::make_unique<flutter::FlutterViewController>(
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frame.right - frame.left, frame.bottom - frame.top, project_);
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// Ensure that basic setup of the controller was successful.
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if (!flutter_controller_->engine() || !flutter_controller_->view()) {
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return false;
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}
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RegisterPlugins(flutter_controller_->engine());
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SetChildContent(flutter_controller_->view()->GetNativeWindow());
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flutter_controller_->engine()->SetNextFrameCallback([&]() {
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this->Show();
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});
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// Flutter can complete the first frame before the "show window" callback is
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// registered. The following call ensures a frame is pending to ensure the
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// window is shown. It is a no-op if the first frame hasn't completed yet.
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flutter_controller_->ForceRedraw();
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return true;
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}
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void FlutterWindow::OnDestroy() {
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if (flutter_controller_) {
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flutter_controller_ = nullptr;
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}
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Win32Window::OnDestroy();
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}
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LRESULT
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FlutterWindow::MessageHandler(HWND hwnd, UINT const message,
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WPARAM const wparam,
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LPARAM const lparam) noexcept {
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// Give Flutter, including plugins, an opportunity to handle window messages.
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if (flutter_controller_) {
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std::optional<LRESULT> result =
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flutter_controller_->HandleTopLevelWindowProc(hwnd, message, wparam,
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lparam);
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if (result) {
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return *result;
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}
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}
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switch (message) {
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case WM_FONTCHANGE:
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flutter_controller_->engine()->ReloadSystemFonts();
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break;
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}
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return Win32Window::MessageHandler(hwnd, message, wparam, lparam);
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}
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