Files
pangolin/server/internal/nodes/hub.go
T
wangjia 605bfa1ec9 feat(nodes): gRPC server + Hub + Redis pub/sub cross-instance delivery (tsk__58l3wTLvaSn)
Implements AgentService gRPC server with all 6 RPCs (Enroll/Register/Heartbeat/
Subscribe/Ack/ReportUsage), Hub command routing with Redis ZSET at-least-once
persistence and cross-instance pub/sub delivery, LoadCache for node:load metrics,
NodeStore SQL interface + MySQL implementation, and full mTLS gRPC listener in main.

Integration tests: 18 tests covering full Enroll→Register→Heartbeat→Subscribe→Ack
flow, reconnect resume with last_command_id, and cross-instance pub/sub delivery
via bufconn + miniredis + mockNodeStore + real mTLS certificates.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-13 17:30:42 +08:00

229 lines
7.2 KiB
Go

package nodes
import (
"context"
"encoding/json"
"fmt"
"log/slog"
"strconv"
"sync"
"github.com/redis/go-redis/v9"
agentv1 "github.com/wangjia/pangolin/server/internal/pb/agentv1"
)
const (
// cmdQueuePrefix is the Redis ZSET key for each node's pending command queue.
// Score = command_id (float64 cast of int64); member = JSON-encoded Command.
// Commands remain in the queue until Ack'd; reconnecting nodes replay from afterID.
cmdQueuePrefix = "node:cmdq:"
// cmdPubChannel is the Redis Pub/Sub channel for cross-instance command delivery.
// Published whenever a command cannot be delivered locally (node connected elsewhere).
cmdPubChannel = "node:cmd"
// cmdIDKey is the Redis counter for auto-generating monotonically increasing command IDs.
cmdIDKey = "pangolin:node:next_cmdid"
// subChanCap is the size of each local subscriber's delivery channel buffer.
subChanCap = 256
)
// pubSubPayload is the message body published to cmdPubChannel.
type pubSubPayload struct {
NodeUUID string `json:"n"`
Cmd *agentv1.Command `json:"c"`
}
// Hub routes commands to connected nodes.
//
// Persistence: every pushed command is stored in a per-node Redis ZSET
// (node:cmdq:{uuid}) so the queue survives instance restarts.
//
// Local delivery: each active Subscribe stream holds a buffered channel.
// When a node is connected locally, commands are sent directly to that channel.
//
// Cross-instance delivery: when the target node is not connected to this instance,
// the command is published on cmdPubChannel so any other instance holding the node's
// stream can pick it up and forward it.
//
// At-least-once semantics: commands are removed from the queue only on Ack.
// A reconnecting node replays from its last acknowledged command_id.
type Hub struct {
mu sync.RWMutex
subs map[string]chan *agentv1.Command
rdb *redis.Client
}
// NewHub creates a Hub backed by rdb.
// Call Start(ctx) to activate the cross-instance pub/sub goroutine.
func NewHub(rdb *redis.Client) *Hub {
return &Hub{
subs: make(map[string]chan *agentv1.Command),
rdb: rdb,
}
}
// Start begins the background pub/sub subscriber goroutine.
// It runs until ctx is cancelled.
func (h *Hub) Start(ctx context.Context) {
go h.runPubSub(ctx)
}
func (h *Hub) runPubSub(ctx context.Context) {
sub := h.rdb.Subscribe(ctx, cmdPubChannel)
defer func() { _ = sub.Close() }()
ch := sub.Channel()
for {
select {
case <-ctx.Done():
return
case msg, ok := <-ch:
if !ok {
return
}
var p pubSubPayload
if err := json.Unmarshal([]byte(msg.Payload), &p); err != nil {
slog.Warn("nodes.hub: bad pub/sub message", "err", err)
continue
}
h.deliverLocal(p.NodeUUID, p.Cmd)
}
}
}
// deliverLocal sends cmd to the local subscriber for nodeUUID (non-blocking).
// Returns true if the command was placed on the channel.
func (h *Hub) deliverLocal(nodeUUID string, cmd *agentv1.Command) bool {
h.mu.RLock()
ch, ok := h.subs[nodeUUID]
h.mu.RUnlock()
if !ok {
return false
}
select {
case ch <- cmd:
return true
default:
slog.Warn("nodes.hub: subscriber channel full, dropping command",
"node_uuid", nodeUUID, "command_id", cmd.CommandID)
return false
}
}
// Register adds a local subscriber for nodeUUID and returns:
// - ch: the receive channel on which live commands will arrive.
// - done: cleanup function that must be called when the stream ends.
//
// Register must be called before Replay to avoid missing commands that arrive
// between the two operations.
func (h *Hub) Register(nodeUUID string) (<-chan *agentv1.Command, func()) {
ch := make(chan *agentv1.Command, subChanCap)
h.mu.Lock()
h.subs[nodeUUID] = ch
h.mu.Unlock()
return ch, func() {
h.mu.Lock()
// Guard against re-registration: only delete if this is still the active channel.
if h.subs[nodeUUID] == ch {
delete(h.subs, nodeUUID)
}
h.mu.Unlock()
}
}
// Replay returns all unacked commands for nodeUUID with command_id > afterID, ordered ascending.
// This is called during Subscribe to re-send commands the agent may have missed.
func (h *Hub) Replay(ctx context.Context, nodeUUID string, afterID int64) ([]*agentv1.Command, error) {
key := cmdQueuePrefix + nodeUUID
min := fmt.Sprintf("(%d", afterID) // exclusive: score > afterID
strs, err := h.rdb.ZRangeByScore(ctx, key, &redis.ZRangeBy{
Min: min,
Max: "+inf",
}).Result()
if err != nil {
return nil, fmt.Errorf("nodes.hub.Replay: %w", err)
}
cmds := make([]*agentv1.Command, 0, len(strs))
for _, s := range strs {
var c agentv1.Command
if err := json.Unmarshal([]byte(s), &c); err != nil {
slog.Warn("nodes.hub: corrupt command in queue, skipping",
"err", err, "node_uuid", nodeUUID)
continue
}
cmds = append(cmds, &c)
}
return cmds, nil
}
// Push enqueues cmd for nodeUUID.
// If cmd.CommandID == 0, a new monotonic ID is assigned via Redis INCR.
// The command is persisted in the node's Redis queue then delivered:
// - directly to the local subscriber channel if this instance holds the stream,
// - otherwise published on cmdPubChannel for cross-instance delivery.
func (h *Hub) Push(ctx context.Context, nodeUUID string, cmd *agentv1.Command) error {
// Assign ID if not set.
if cmd.CommandID == 0 {
id, err := h.rdb.Incr(ctx, cmdIDKey).Result()
if err != nil {
return fmt.Errorf("nodes.hub.Push: generate id: %w", err)
}
cmd.CommandID = id
}
// Persist to Redis ZSET (durable, survives instance restart).
data, err := json.Marshal(cmd)
if err != nil {
return fmt.Errorf("nodes.hub.Push: marshal: %w", err)
}
if err := h.rdb.ZAdd(ctx, cmdQueuePrefix+nodeUUID, redis.Z{
Score: float64(cmd.CommandID),
Member: string(data),
}).Err(); err != nil {
return fmt.Errorf("nodes.hub.Push: zadd: %w", err)
}
// Try local delivery first (fastest path, no pub/sub latency).
if h.deliverLocal(nodeUUID, cmd) {
return nil
}
// Publish for cross-instance delivery. If the node is not connected anywhere,
// this is a no-op and the node will pick up the command on next reconnect via Replay.
payload, err := json.Marshal(pubSubPayload{NodeUUID: nodeUUID, Cmd: cmd})
if err != nil {
return fmt.Errorf("nodes.hub.Push: marshal pubsub: %w", err)
}
if err := h.rdb.Publish(ctx, cmdPubChannel, payload).Err(); err != nil {
// Non-fatal: command is already durable.
slog.Warn("nodes.hub: publish failed (command still queued)",
"node_uuid", nodeUUID, "command_id", cmd.CommandID, "err", err)
}
return nil
}
// Broadcast pushes cmd to each nodeUUID with a freshly assigned command_id per node.
// A Broadcast cmd should be passed with CommandID = 0.
func (h *Hub) Broadcast(ctx context.Context, nodeUUIDs []string, cmd *agentv1.Command) error {
for _, uuid := range nodeUUIDs {
clone := *cmd
clone.CommandID = 0 // each push gets an independent ID
if err := h.Push(ctx, uuid, &clone); err != nil {
slog.Warn("nodes.hub.Broadcast: push failed",
"node_uuid", uuid, "err", err)
}
}
return nil
}
// Ack removes commandID from the pending queue for nodeUUID.
// A second Ack for the same commandID is a no-op (idempotent).
func (h *Hub) Ack(ctx context.Context, nodeUUID string, commandID int64) error {
score := strconv.FormatInt(commandID, 10)
return h.rdb.ZRemRangeByScore(ctx, cmdQueuePrefix+nodeUUID, score, score).Err()
}