Files
wangjia 9a028ab907 feat(backend): admin 手动运维接真实 lifecycle/provision
管理后台节点页的「拉黑/恢复(draining/up)」与「一键换机(replace)」此前
注入的是 StubLifecycle/StubProvision(Ready()=false,UI 置灰、操作返回
服务不可用)。本次接真实实现:

- RealLifecycle:复用 scheduler 的乐观锁状态流转(UPDATE nodes WHERE
  status=from + node_events + directory_version bump),手动运维与调度
  自动循环共用同一条 canonical 路径;读当前状态作 from 守卫,幂等安全。
- RealProvision:委托 provision.Service.Replace 的 make-before-break 换机
  (先拉起新节点再 drain 旧节点,容量不掉)。
- BuildServices:lifecycle 恒为真实;provision 在服务初始化成功时为真实,
  否则回退 not-ready stub(无厂商凭证时点击换机给出明确错误)。

补 services_real_test.go:换机委托(空 UUID 起新编排)、错误透传、
非法目标状态拒绝、Ready 标志。server 全量 23 包测试通过。
e2e(真实换机)待机群 + 厂商凭证。

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 13:24:15 +08:00

251 lines
8.5 KiB
Go

package admin
import (
"context"
"database/sql"
"errors"
"fmt"
"strconv"
"time"
"github.com/wangjia/pangolin/server/internal/codes"
"github.com/wangjia/pangolin/server/internal/provision"
"github.com/wangjia/pangolin/server/internal/scheduler"
"github.com/wangjia/pangolin/server/internal/scheduler/orchestrate"
)
// ErrServiceUnavailable is returned by stub services whose real implementation
// (#5 lifecycle, #14 provisioning) is not yet wired in. The UI greys out the
// corresponding controls when Ready() is false.
var ErrServiceUnavailable = errors.New("admin: service not available yet")
// --------------------------------------------------------------------------
// Code-batch service (#3 codes — implemented)
// --------------------------------------------------------------------------
// CodeBatchParams are the inputs to a batch generation.
type CodeBatchParams struct {
Plan string
DurationDays int
Count int
Channel string
Note string
CreatedBy string
}
// GeneratedBatch carries the one-and-only plaintext output of a generation.
type GeneratedBatch struct {
BatchID int64
Plan string
DurationDays int
Channel string
Codes []string // plaintext, streamed to CSV once and never stored
GeneratedAt time.Time
}
// CodesService is the subset of the #3 codes service the admin UI consumes.
type CodesService interface {
CreateBatch(ctx context.Context, p CodeBatchParams) (*GeneratedBatch, error)
ListBatches(ctx context.Context, limit, offset int) ([]BatchSummary, int, error)
VoidBatch(ctx context.Context, batchID int64) (int64, error)
}
// CodesAdapter adapts the real codes.Service / codes.Store to CodesService.
type CodesAdapter struct {
svc *codes.Service
store *codes.Store
}
// NewCodesAdapter wires the real codes implementation.
func NewCodesAdapter(svc *codes.Service, store *codes.Store) *CodesAdapter {
return &CodesAdapter{svc: svc, store: store}
}
// CreateBatch generates a batch and returns the plaintext codes.
func (a *CodesAdapter) CreateBatch(ctx context.Context, p CodeBatchParams) (*GeneratedBatch, error) {
res, err := a.svc.CreateBatch(ctx, codes.BatchRequest{
PlanCode: codes.PlanCode(p.Plan),
DurationDays: p.DurationDays,
Count: p.Count,
Channel: codes.BatchChannel(p.Channel),
Note: p.Note,
CreatedBy: p.CreatedBy,
})
if err != nil {
return nil, err
}
return &GeneratedBatch{
BatchID: res.BatchID,
Plan: string(res.PlanCode),
DurationDays: res.DurationDays,
Channel: string(res.Channel),
Codes: res.Codes,
GeneratedAt: time.Now().UTC(),
}, nil
}
// ListBatches returns paginated batch summaries.
func (a *CodesAdapter) ListBatches(ctx context.Context, limit, offset int) ([]BatchSummary, int, error) {
infos, total, err := a.store.ListBatches(ctx, limit, offset)
if err != nil {
return nil, 0, err
}
out := make([]BatchSummary, len(infos))
for i, b := range infos {
out[i] = BatchSummary{
ID: b.ID,
Channel: string(b.Channel),
CreatedBy: b.CreatedBy,
Note: b.Note,
CreatedAt: b.CreatedAt,
Total: b.Total,
Redeemed: b.Redeemed,
Void: b.Void,
Unused: b.Unused,
}
}
return out, total, nil
}
// VoidBatch voids all unused codes in a batch.
func (a *CodesAdapter) VoidBatch(ctx context.Context, batchID int64) (int64, error) {
return a.store.VoidBatch(ctx, batchID)
}
// --------------------------------------------------------------------------
// Node lifecycle service (#5) — not yet implemented
// --------------------------------------------------------------------------
// LifecycleService transitions a node's status (draining / up). Backed by the
// #5 lifecycle module once available.
type LifecycleService interface {
// TransitionStatus moves nodeID to target ("draining" | "up").
TransitionStatus(ctx context.Context, nodeID int64, target, actor string) error
// Ready reports whether the real implementation is wired (UI greys out
// controls when false).
Ready() bool
}
// StubLifecycle is the placeholder used until #5 lands.
type StubLifecycle struct{}
// NewStubLifecycle returns a not-ready lifecycle service.
func NewStubLifecycle() *StubLifecycle { return &StubLifecycle{} }
// TransitionStatus always fails until #5 is wired.
func (StubLifecycle) TransitionStatus(context.Context, int64, string, string) error {
return ErrServiceUnavailable
}
// Ready reports false.
func (StubLifecycle) Ready() bool { return false }
// RealLifecycle is the SQL-backed lifecycle service. It reuses the scheduler's
// canonical optimistic-lock transition (UPDATE nodes ... WHERE status=from, plus
// a node_events row and a directory_version bump so clients re-fetch), so manual
// admin transitions and the autonomous scheduler loop share one code path.
type RealLifecycle struct {
db *sql.DB
lc orchestrate.LifecycleService
}
// NewRealLifecycle wires the lifecycle adapter over db.
func NewRealLifecycle(db *sql.DB) *RealLifecycle {
return &RealLifecycle{
db: db,
lc: scheduler.NewOrchestrateLifecycle(scheduler.NewSQLLifecycle(db, nil)),
}
}
// TransitionStatus moves nodeID to target ("draining" | "up"). It reads the
// current status as the optimistic-lock guard, so the transition is a safe
// no-op if the node already moved.
func (l *RealLifecycle) TransitionStatus(ctx context.Context, nodeID int64, target, actor string) error {
if target != "draining" && target != "up" {
return fmt.Errorf("admin: unsupported target status %q", target)
}
var from string
switch err := l.db.QueryRowContext(ctx, `SELECT status FROM nodes WHERE id = ?`, nodeID).Scan(&from); err {
case nil:
case sql.ErrNoRows:
return fmt.Errorf("admin: node %d not found", nodeID)
default:
return err
}
if from == target {
return nil // already in target state — idempotent no-op
}
n, err := l.lc.TransitionStatus(ctx, strconv.FormatInt(nodeID, 10), from, target,
map[string]any{"actor": actor, "source": "admin"})
if err != nil {
return err
}
if n == 0 {
return fmt.Errorf("admin: node %d status changed concurrently", nodeID)
}
return nil
}
// Ready reports true — the lifecycle service only needs the database.
func (*RealLifecycle) Ready() bool { return true }
// --------------------------------------------------------------------------
// Node provisioning service (#14) — not yet implemented
// --------------------------------------------------------------------------
// ProvisionService replaces a node by provisioning a fresh one. Backed by the
// #14 ProvisionService once available.
type ProvisionService interface {
// Replace decommissions nodeID and provisions a replacement.
Replace(ctx context.Context, nodeID int64, actor string) error
// Ready reports whether the real implementation is wired.
Ready() bool
}
// StubProvision is the placeholder used until #14 lands.
type StubProvision struct{}
// NewStubProvision returns a not-ready provision service.
func NewStubProvision() *StubProvision { return &StubProvision{} }
// Replace always fails until #14 is wired.
func (StubProvision) Replace(context.Context, int64, string) error { return ErrServiceUnavailable }
// Ready reports false.
func (StubProvision) Ready() bool { return false }
// provReplacer is the slice of provision.Service the admin replace control needs
// (declared as an interface so tests can fake it without a database).
type provReplacer interface {
Replace(ctx context.Context, nodeID int64, replacementUUID string) (*provision.ReplaceResult, error)
}
// RealProvision drives a one-click make-before-break node replacement via the
// real provision.Service (doc/04 §4.1): a fresh node is brought UP before the
// old one drains, so capacity never dips.
type RealProvision struct {
svc provReplacer
}
// NewRealProvision wires the provision adapter over the real service.
func NewRealProvision(svc provReplacer) *RealProvision { return &RealProvision{svc: svc} }
// Replace provisions a replacement for nodeID. An empty replacementUUID starts a
// fresh orchestration (the service mints its own idempotency key). The actor is
// recorded in the admin audit log by the caller.
func (p *RealProvision) Replace(ctx context.Context, nodeID int64, _ string) error {
_, err := p.svc.Replace(ctx, nodeID, "")
return err
}
// Ready reports true — the provision service is wired. Without vendor
// credentials the Replace call fails with a clear error when invoked.
func (*RealProvision) Ready() bool { return true }
// Services bundles the three downstream services the admin UI depends on.
type Services struct {
Codes CodesService
Lifecycle LifecycleService
Provision ProvisionService
}