feat(tsk_iRa5iBC4v7Tu): Flutter 客户端工程搭建(演示态)
基于 design/flutter/ 起步包在 client/ 下建立 Flutter 工程:
- pubspec.yaml:flutter_svg / lucide_icons / google_fonts 依赖;
SVG 资产注册;字体由 google_fonts 运行时加载,无需本地 ttf
- lib/pangolin_theme.dart:完整设计令牌(色阶 / 间距 / 圆角 /
动效 / 文字阶),PangolinText 改用 GoogleFonts getter,
PangolinTheme.light / .dark 开箱即用
- lib/main.dart:runApp + 明暗主题 + 登录 → 引导 → 主框架 RootFlow
- lib/widgets/:全套组件雏形
pangolin_icons Lucide 图标映射
pangolin_button 胶囊按钮四态
country_code 国家码块 + 信号条
status_pill 色点胶囊
connect_button 核心连接键三态(off/connecting/on + 动画)
server_tile 服务器列表行
plan_card 套餐卡(专业版渐变高亮)
auth_screen 登录 / 注册(邮箱验证码 + 设密码)
onboarding_screen 首次引导 PageView(3 屏可滑动 + 进度点)
home_shell 底部 4 Tab(连接/节点/统计/账户 + 状态机)
account_screens 套餐选择 / 设备管理 / 兑换 / 联系我们
pangolin_logo PangolinMark / BrandLockup / AppIcon(SVG)
- assets/:logo-mark / logo-mark-white / logo-wordmark / app-icon(SVG)
- android/:Kotlin 主 Activity + Manifest + Gradle 配置
- ios/:Runner.xcodeproj + xcscheme + Podfile + AppDelegate + storyboard
运行方式(cd client/):
flutter pub get && flutter run
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1510"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "97C146ED1CF9000F007C117D"
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BuildableName = "Runner.app"
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BlueprintName = "Runner"
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ReferencedContainer = "container:Runner.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "97C146ED1CF9000F007C117D"
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BuildableName = "Runner.app"
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BlueprintName = "Runner"
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ReferencedContainer = "container:Runner.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Profile"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "97C146ED1CF9000F007C117D"
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BuildableName = "Runner.app"
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BlueprintName = "Runner"
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ReferencedContainer = "container:Runner.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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