fix(client): 自动连接竞态真因 — 等设置加载完再判(1.0.22)
日志实证:节点就绪(~450ms)与设置加载几乎同时完成,节点回调早 1ms 读到还没加载完的 autoConnect=false → 不连。AppSettings 加 loaded 标志(_load 完成置 true,失败也置); _maybeAutoConnect 同时监听 nodes + settings,二者都就绪(settings.loaded && 节点 uuid 非空) 才决策一次。 Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -3,7 +3,7 @@
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; 前置: 先在 client/ 跑 `flutter build windows`(Release),产物在
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; ..\..\build\windows\x64\runner\Release
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#define MyAppName "穿山甲 Pangolin"
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#define MyAppVersion "1.0.21"
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#define MyAppVersion "1.0.22"
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#define MyAppPublisher "Pangolin"
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#define MyAppExeName "pangolin_vpn.exe"
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#define BuildDir "..\..\build\windows\x64\runner\Release"
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