f18db021c3
调度: - model/scoring.ts: score = 自身分(P0=3/P1=2/P2=1) + 已完成依赖分(链条惯性) + 等待解锁的 blocked 任务分(解锁加权),编排器与 nextExecutable 同一打分 - createTask 校验 deps 存在且同项目(依赖图天然无环) - daemon 重启中断自愈: executing 任务标 failed run 后重新入队(reconcileInterrupted) 执行管线: - executor/cc.ts: 公共 headless CC 执行器(转录/超时/模型回退重试) - executor/reviewer.ts: 执行后自动复审(只读 CC 审 diff),固定模板 summary (做了什么/怎么做/测试/CodeReview/安全Review/结论) + VERDICT 解析 - executor/models.ts: 按复杂度选模型(easy→sonnet/medium→opus/hard→fable5), env 可覆盖、project.model 最优先、不可用自动回退链 - runner: 测试/构建命令白名单(npm/go/shellcheck/make/pytest),prompt 要求实跑测试 - TaskResult 加 summary/verdict; RunKind 加 reviewer - 容器收口: 已拆解 Hard 子任务全 done → 容器自动 done(afterDone 逐级向上) 看板: - 五徽章组(待审批/待执行/执行中/被阻塞/总量,hover 展开,均不含已完成) - 归档区: 深度1整树完成沉底,时间倒序分页(10/20/50/100 chip 选择) - 归档详情对话框: 全属性/执行历史与时长/审批记录/状态流转时间线(含相关人或事) - Agent 面板显示调度模式 + 各复杂度实际模型 - 结果闸展示复审 summary + 建议通过/拒绝徽章 - 筛选修复(组选与单选分离、已拆解移出进行中)、同步按钮收进配置面板、 保存配置自动收起、预览全宽、被依赖阻塞→被阻塞 - API: GET /api/tasks/:id/events(任务级事件时间线)、/api/agents 带 scheduling/models 测试: 49/49(新增 scoring/复审/模型/容器收口/deps 校验/中断恢复) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
96 lines
3.9 KiB
TypeScript
96 lines
3.9 KiB
TypeScript
import type { Complexity } from './complexity.js';
|
||
|
||
/** 任务执行状态机(设计见 DESIGN.md §5) */
|
||
export type TaskStatus =
|
||
| 'init' // 新建,未分析 / 未定方案
|
||
| 'analyzing' // (Hard)plan 分析 + 拆解中
|
||
| 'plan_review' // (Hard)拆解完成,待 accept
|
||
| 'decomposed' // (Hard)已拆解,作为容器,进度由子任务汇总
|
||
| 'speccing' // (Medium)写方案中
|
||
| 'spec_review' // (Medium)方案完成,待 accept
|
||
| 'ready' // 可执行叶子
|
||
| 'blocked' // 依赖未满足
|
||
| 'queued' // 编排器已领取,等 worker 槽位
|
||
| 'executing' // agent 在 worktree 跑 headless Claude Code
|
||
| 'exec_review' // 执行完成,改动在分支,待审 / 合
|
||
| 'failed' // 执行失败
|
||
| 'needs_attention' // 失败超阈值 / 冲突 / 歧义,需人工
|
||
| 'done' // 已合并 / 已接受
|
||
| 'paused'
|
||
| 'cancelled';
|
||
|
||
export const STATUS_LABEL: Record<TaskStatus, string> = {
|
||
init: '新建',
|
||
analyzing: '分析拆解中',
|
||
plan_review: '待确认拆解',
|
||
decomposed: '已拆解',
|
||
speccing: '写方案中',
|
||
spec_review: '待确认方案',
|
||
ready: '可执行',
|
||
blocked: '被阻塞',
|
||
queued: '排队中',
|
||
executing: '执行中',
|
||
exec_review: '待审/合',
|
||
failed: '失败',
|
||
needs_attention: '需人工',
|
||
done: '完成',
|
||
paused: '暂停',
|
||
cancelled: '取消',
|
||
};
|
||
|
||
/** 审批闸类型 */
|
||
export type GateKind = 'plan' | 'spec' | 'exec';
|
||
|
||
/** 哪些状态在等待用户审批,以及对应的闸类型 */
|
||
export const GATE_STATUS: Partial<Record<TaskStatus, GateKind>> = {
|
||
plan_review: 'plan',
|
||
spec_review: 'spec',
|
||
exec_review: 'exec',
|
||
};
|
||
|
||
export function gateOf(s: TaskStatus): GateKind | null {
|
||
return GATE_STATUS[s] ?? null;
|
||
}
|
||
|
||
export const TERMINAL_STATUS: ReadonlySet<TaskStatus> = new Set<TaskStatus>(['done', 'cancelled']);
|
||
|
||
/** 合法状态流转表:from → 允许的 to[] */
|
||
export const TRANSITIONS: Record<TaskStatus, TaskStatus[]> = {
|
||
init: ['analyzing', 'speccing', 'ready', 'cancelled'], // 按复杂度分流
|
||
analyzing: ['plan_review', 'cancelled', 'paused'],
|
||
plan_review: ['decomposed', 'analyzing', 'cancelled'], // accept / reject(+意见)
|
||
decomposed: ['done', 'analyzing', 'cancelled', 'paused'], // 子全 done / 重拆
|
||
speccing: ['spec_review', 'cancelled', 'paused'],
|
||
spec_review: ['ready', 'speccing', 'cancelled'], // accept / reject(+意见)
|
||
ready: ['blocked', 'queued', 'speccing', 'analyzing', 'cancelled', 'paused'],
|
||
blocked: ['ready', 'cancelled', 'paused'],
|
||
queued: ['executing', 'ready', 'cancelled', 'paused'],
|
||
executing: ['exec_review', 'failed', 'cancelled'],
|
||
exec_review: ['done', 'ready', 'failed', 'cancelled'], // accept(合并) / reject(返工)
|
||
failed: ['queued', 'needs_attention', 'cancelled'], // 重试 / 升级
|
||
needs_attention: ['ready', 'queued', 'analyzing', 'speccing', 'cancelled', 'paused'],
|
||
done: [],
|
||
paused: ['ready', 'analyzing', 'speccing', 'queued', 'cancelled'],
|
||
cancelled: [],
|
||
};
|
||
|
||
export function canTransition(from: TaskStatus, to: TaskStatus): boolean {
|
||
return TRANSITIONS[from]?.includes(to) ?? false;
|
||
}
|
||
|
||
/** 新建任务按复杂度决定从 init 进入的下一个状态 */
|
||
export function initialNextStatus(c: Complexity): TaskStatus {
|
||
if (c === 'hard') return 'analyzing'; // 强制分析 + 拆解
|
||
if (c === 'medium') return 'speccing'; // 写方案
|
||
return 'ready'; // Easy:写完 operations 即可执行
|
||
}
|
||
|
||
/** 可被执行器领取的状态(叶子 + 依赖满足由调用方另判) */
|
||
export function isExecutable(s: TaskStatus): boolean {
|
||
return s === 'ready';
|
||
}
|
||
|
||
export function isGate(s: TaskStatus): boolean {
|
||
return s in GATE_STATUS;
|
||
}
|