2ac1cbfb24
Build Windows Only / build-windows (push) Successful in 2m21s
build-windows.yml 单独触发时默认 ver=v1.0.4,脚本仅剥 client-v 前缀,
导致 pubspec 写入 version: v1.0.4+1 被 flutter 拒(Invalid version number)。
追加一道 ${VER#v} 剥裸 v;真实发版路径 client-v* 不受影响(无裸 v,空操作)。
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y2Wdwo7SmgBJU37cBrkhPK
84 lines
3.7 KiB
Bash
Executable File
84 lines
3.7 KiB
Bash
Executable File
#!/usr/bin/env bash
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# compile-windows.sh <tag> — build Flutter Windows desktop, package into dist/
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set -euo pipefail
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# shellcheck source=scripts/ci/_env.sh
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. "$(dirname "$0")/_env.sh"
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TAG="$1"
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VER="${TAG#client-v}"
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VER="${VER#v}" # 兼容 build-windows.yml 传裸 v 前缀(如 v1.0.4);pubspec 版本不能带 v
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echo "==> compile-windows: version=${VER}"
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# Sync Flutter pubspec version (done in the checkout, before copying out)
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sed -i "s/^version:.*/version: ${VER}+1/" client/pubspec.yaml
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# The Forgejo Windows runner checks out under
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# C:\Windows\System32\config\systemprofile\.cache\act\...\hostexecutor
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# Building there triggers WOW64 filesystem redirection (System32 -> SysWOW64)
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# which breaks CMake/Flutter native paths. So copy the Flutter project to a
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# clean short path OUTSIDE System32 and build there. This replaces the previous
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# `subst W:` trick, which was fragile due to cmd/MSYS quoting.
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BUILD_ROOT="/c/jiu-build"
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BUILD_CLIENT="${BUILD_ROOT}/client"
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echo "==> copying client/ to ${BUILD_CLIENT}"
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rm -rf "$BUILD_ROOT"
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mkdir -p "$BUILD_ROOT"
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cp -r client "$BUILD_CLIENT"
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# `cp -r` turns Flutter's plugin symlinks (windows/flutter/ephemeral/.plugin_symlinks/*)
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# into real directories. flutter's createPluginSymlinks only cleans up *symlinks*, so it
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# then fails to create a symlink over the copied real dir (errno 183 / PathExists).
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# Drop all regenerable artifacts so the build below recreates them cleanly.
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rm -rf "${BUILD_CLIENT}/windows/flutter/ephemeral" \
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"${BUILD_CLIENT}/.dart_tool" \
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"${BUILD_CLIENT}/build"
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# Build (run from the clean path; pushd/popd avoids needing $() to save cwd)
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pushd "$BUILD_CLIENT" > /dev/null
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flutter create --platforms=windows . --project-name jiu_client
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flutter build windows --release \
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"--dart-define=BASE_URL=https://jiu.51yanmei.com" \
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"--dart-define=PUBLIC_URL=https://jiu.51yanmei.com" \
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"--dart-define=APP_VERSION=v${VER}"
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popd > /dev/null
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# Package the Release folder into a Windows installer with Inno Setup (ISCC).
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# Inno Setup is installed by provision-windows.sh; check both Program Files dirs.
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ISCC=""
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for c in "/c/Program Files (x86)/Inno Setup 6/ISCC.exe" "/c/Program Files/Inno Setup 6/ISCC.exe"; do
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if [ -f "$c" ]; then ISCC="$c"; break; fi
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done
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if [ -z "$ISCC" ]; then
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echo "ERROR: Inno Setup (ISCC) not found. Run provision-windows.sh first." >&2
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exit 1
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fi
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# Run ISCC entirely under the clean build root: 32-bit ISCC would hit WOW64
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# redirection if it read the .iss / wrote output under the System32 workspace.
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cp deploy/windows/jiu-installer.iss "${BUILD_ROOT}/jiu-installer.iss"
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# 简体中文语言文件随 .iss 一起放到构建目录,供 [Languages] 按相对路径引用。
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cp deploy/windows/ChineseSimplified.isl "${BUILD_ROOT}/ChineseSimplified.isl"
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mkdir -p "${BUILD_ROOT}/dist"
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echo "==> building installer with Inno Setup (version ${VER})"
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# MSYS_NO_PATHCONV / MSYS2_ARG_CONV_EXCL disable Git Bash's automatic conversion
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# of /-leading args into Windows paths, which otherwise mangles ISCC's /D defines
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# (turning them into extra "script filenames").
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MSYS_NO_PATHCONV=1 MSYS2_ARG_CONV_EXCL='*' "$ISCC" \
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"/DAppVer=${VER}" \
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"/DSrcDir=C:\\jiu-build\\client\\build\\windows\\x64\\runner\\Release" \
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"/DOutDir=C:\\jiu-build\\dist" \
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"C:\\jiu-build\\jiu-installer.iss"
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# Copy the installer back to the workspace dist/ via PowerShell (64-bit, so it
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# can write the System32 workspace path without WOW64 redirection).
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mkdir -p dist
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echo "==> copying installer -> dist/jiu-windows-x64-setup.exe"
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powershell -NoProfile -Command \
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"Copy-Item 'C:\\jiu-build\\dist\\jiu-windows-x64-setup.exe' 'dist\\jiu-windows-x64-setup.exe' -Force"
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echo "==> compile-windows: done — dist/ contents:"
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ls -lh dist/
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