Files
jiu/.gitea/workflows/deploy.yml
T
wangjia 480ce836bb
Deploy / build-linux-web (push) Successful in 53s
Deploy / build-windows (push) Successful in 1m48s
Deploy / build-macos (push) Successful in 1m17s
Deploy / build-android (push) Successful in 4m13s
Deploy / build-ios (push) Successful in 9s
Deploy / release-deploy (push) Successful in 1m37s
chore: release v1.0.18
移动端响应式适配(抽屉导航/列表卡片/弹窗自适应)、Android 正式签名与 APK 发布、
iOS(TestFlight) 工程与 CI、多平台构建流水线、相关文档同步。

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 07:55:33 +08:00

198 lines
6.2 KiB
YAML

name: Deploy
on:
push:
tags:
- 'v[0-9]*.[0-9]*.[0-9]*'
jobs:
build-linux-web:
runs-on: mac
env:
GOPROXY: https://goproxy.cn,direct
PUB_HOSTED_URL: https://pub.flutter-io.cn
FLUTTER_STORAGE_BASE_URL: https://storage.flutter-io.cn
steps:
- uses: actions/checkout@v4
- name: Provision (idempotent — auto-runs if host not initialized)
run: sh scripts/ci/provision-mac.sh
- name: Compile (Linux backend + Flutter Web)
run: sh scripts/ci/compile.sh "${{ gitea.ref_name }}"
- name: Upload linux-web artifacts
uses: actions/upload-artifact@v3
with:
name: linux-web
path: dist/
build-macos:
# Same physical runner as build-linux-web (label: mac, capacity 1). Run them
# serially via needs so the second job doesn't sit queued and time out.
needs: build-linux-web
runs-on: mac
env:
PUB_HOSTED_URL: https://pub.flutter-io.cn
FLUTTER_STORAGE_BASE_URL: https://storage.flutter-io.cn
steps:
- uses: actions/checkout@v4
- name: Provision (idempotent — auto-runs if host not initialized)
run: sh scripts/ci/provision-mac.sh
- name: Compile (Flutter macOS)
run: sh scripts/ci/compile-macos.sh "${{ gitea.ref_name }}"
- name: Upload macos artifacts
uses: actions/upload-artifact@v3
with:
name: macos
path: dist/
build-android:
# Same physical mac runner (label: mac, capacity 1) — it already has the
# Android SDK. Serialize after build-macos via needs so it doesn't sit
# queued and time out.
needs: build-macos
runs-on: mac
env:
PUB_HOSTED_URL: https://pub.flutter-io.cn
FLUTTER_STORAGE_BASE_URL: https://storage.flutter-io.cn
steps:
- uses: actions/checkout@v4
- name: Provision (idempotent — auto-runs if host not initialized)
run: sh scripts/ci/provision-mac.sh
- name: Compile (Flutter Android APK)
env:
ANDROID_KEYSTORE_BASE64: ${{ secrets.ANDROID_KEYSTORE_BASE64 }}
ANDROID_KEYSTORE_PASSWORD: ${{ secrets.ANDROID_KEYSTORE_PASSWORD }}
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
ANDROID_KEY_PASSWORD: ${{ secrets.ANDROID_KEY_PASSWORD }}
run: sh scripts/ci/compile-android.sh "${{ gitea.ref_name }}"
- name: Upload android artifacts
uses: actions/upload-artifact@v3
with:
name: android
path: dist/
build-ios:
# Same physical mac runner (label: mac, capacity 1) with Xcode. Serialize
# after build-android. Builds a signed IPA and uploads to TestFlight; if the
# iOS signing secrets are absent the script skips gracefully (exit 0), so this
# job is safe to keep before the Apple Developer account is configured.
needs: build-android
runs-on: mac
env:
PUB_HOSTED_URL: https://pub.flutter-io.cn
FLUTTER_STORAGE_BASE_URL: https://storage.flutter-io.cn
steps:
- uses: actions/checkout@v4
- name: Provision (idempotent — auto-runs if host not initialized)
run: sh scripts/ci/provision-mac.sh
- name: Compile & upload to TestFlight (Flutter iOS)
env:
IOS_DIST_CERT_P12_BASE64: ${{ secrets.IOS_DIST_CERT_P12_BASE64 }}
IOS_DIST_CERT_PASSWORD: ${{ secrets.IOS_DIST_CERT_PASSWORD }}
IOS_PROVISIONING_PROFILE_BASE64: ${{ secrets.IOS_PROVISIONING_PROFILE_BASE64 }}
IOS_TEAM_ID: ${{ secrets.IOS_TEAM_ID }}
APPSTORE_API_KEY_ID: ${{ secrets.APPSTORE_API_KEY_ID }}
APPSTORE_API_ISSUER_ID: ${{ secrets.APPSTORE_API_ISSUER_ID }}
APPSTORE_API_KEY_P8_BASE64: ${{ secrets.APPSTORE_API_KEY_P8_BASE64 }}
run: sh scripts/ci/compile-ios.sh "${{ gitea.ref_name }}"
build-windows:
runs-on: windows
env:
GOPROXY: https://goproxy.cn,direct
PUB_HOSTED_URL: https://pub.flutter-io.cn
FLUTTER_STORAGE_BASE_URL: https://storage.flutter-io.cn
steps:
- uses: actions/checkout@v4
- name: Provision (idempotent — auto-runs if host not initialized)
shell: bash
run: sh scripts/ci/provision-windows.sh
- name: Compile (Flutter Windows)
shell: bash
run: sh scripts/ci/compile-windows.sh "${{ gitea.ref_name }}"
- name: Upload windows artifacts
uses: actions/upload-artifact@v3
with:
name: windows
path: dist/
release-deploy:
needs: [build-linux-web, build-macos, build-android, build-ios, build-windows]
runs-on: mac
env:
GOPROXY: https://goproxy.cn,direct
PUB_HOSTED_URL: https://pub.flutter-io.cn
FLUTTER_STORAGE_BASE_URL: https://storage.flutter-io.cn
steps:
- uses: actions/checkout@v4
- name: Download linux-web artifacts
uses: actions/download-artifact@v3
with:
name: linux-web
path: dist/
- name: Download macos artifacts
uses: actions/download-artifact@v3
with:
name: macos
path: dist/
- name: Download android artifacts
uses: actions/download-artifact@v3
with:
name: android
path: dist/
- name: Download windows artifacts
uses: actions/download-artifact@v3
with:
name: windows
path: dist/
- name: Test
run: sh scripts/ci/test.sh
- name: Release
env:
FORGEJO_TOKEN: ${{ secrets.FORGEJO_TOKEN }}
FORGEJO_URL: ${{ secrets.FORGEJO_URL }}
GITEA_REPOSITORY: ${{ gitea.repository }}
run: sh scripts/ci/release.sh "${{ gitea.ref_name }}"
- name: Deploy
env:
FORGEJO_TOKEN: ${{ secrets.FORGEJO_TOKEN }}
FORGEJO_URL: ${{ secrets.FORGEJO_URL }}
GITEA_REPOSITORY: ${{ gitea.repository }}
EC2_SSH_KEY: ${{ secrets.EC2_SSH_KEY }}
EC2_HOST: ${{ secrets.EC2_HOST }}
EC2_USER: ${{ secrets.EC2_USER }}
run: sh scripts/ci/deploy.sh "${{ gitea.ref_name }}"
- name: Notify
if: always()
env:
TELEGRAM_TOKEN: ${{ secrets.TELEGRAM_TOKEN }}
TELEGRAM_CHAT_ID: ${{ secrets.TELEGRAM_CHAT_ID }}
run: sh scripts/ci/notify.sh "${{ gitea.ref_name }}" "${{ job.status }}"