feat(client): ds 组件库地基(镜像 atoms.css 原子,屏重写前置)
按「先建单一组件源、屏只组合不重写样式」重立组件层: - 新建 widgets/ds/:DsButton(.btn ghost/primary/danger/sm) · DsBadge(.badge+圆点) · DsChip(.chip 状态筹码) · DsSearchBox(.searchbox) · DsKpi(.kpi 含 .ic 右上块+环比 .d) - 每个组件一对一对照 atoms.css 尺寸/间距/圆角/字号,颜色/尺寸全引 token(0 硬编码,颜色闸过) - 现有 KpiCard/StatusPill 等逐步迁入 ds/ 废弃 下一步:建 DsTable(表格+列头漏斗+分页+状态徽章用 DsBadge)→ 用 ds 组件重写库存屏。 Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01TSKEiHsvauyxYUW2itzUXX
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// widgets/ds/ds_atoms.dart
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// Flutter 组件库(ds=design-system)——一对一镜像原型 atoms.css 的原子。
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// 单一组件源:尺寸/间距/圆角/字号全引 AppDims,颜色全引 context.tokens(禁硬编码)。
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// 屏只组合这些组件,不再自己堆样式(见代码端真相源闸 check_ds_code)。
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import 'package:flutter/material.dart';
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import '../../core/theme/context_tokens.dart';
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import '../../core/theme/app_dims.g.dart';
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// ── .btn ──────────────────────────────────────────────────────────────────
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enum DsBtnVariant { ghost, primary, danger }
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/// 原型 .btn:h38 / pad 0 16 / r-md / fs-body / fw600 / gap7,图标 16。
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/// ghost=surface+border / primary=primary+on-primary / danger=danger+白。
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class DsButton extends StatelessWidget {
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final String label;
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final IconData? icon;
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final VoidCallback? onPressed;
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final DsBtnVariant variant;
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final bool small; // .btn.sm:h32 / pad 0 12 / fs-sm
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const DsButton(
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this.label, {
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super.key,
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this.icon,
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this.onPressed,
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this.variant = DsBtnVariant.ghost,
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this.small = false,
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});
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@override
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Widget build(BuildContext context) {
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final t = context.tokens;
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final (bg, fg, border) = switch (variant) {
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DsBtnVariant.ghost => (t.surface, t.text, t.border),
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DsBtnVariant.primary => (t.primary, t.onPrimary, t.primary),
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DsBtnVariant.danger => (t.danger, t.onPrimary, t.danger),
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};
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return Material(
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color: bg,
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borderRadius: BorderRadius.circular(AppDims.rMd),
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child: InkWell(
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onTap: onPressed,
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borderRadius: BorderRadius.circular(AppDims.rMd),
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child: Container(
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height: small ? 32 : 38,
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padding: EdgeInsets.symmetric(horizontal: small ? 12 : 16),
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decoration: BoxDecoration(
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borderRadius: BorderRadius.circular(AppDims.rMd),
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border: Border.all(color: border),
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),
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child: Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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if (icon != null) ...[
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Icon(icon, size: 16, color: fg),
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const SizedBox(width: 7),
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],
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Text(label,
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style: TextStyle(
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color: fg,
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fontSize: small ? AppDims.fsSm : AppDims.fsBody,
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fontWeight: FontWeight.w600)),
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],
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),
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),
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),
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);
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}
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}
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// ── .badge ────────────────────────────────────────────────────────────────
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enum DsBadgeTone { ok, danger, warn, info, accent, muted }
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/// 原型 .badge:h22 / pad 0 9 / r-pill / fs-sm fw600 + 前导圆点(6px, currentColor)。
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class DsBadge extends StatelessWidget {
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final String label;
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final DsBadgeTone tone;
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const DsBadge(this.label, {super.key, this.tone = DsBadgeTone.ok});
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@override
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Widget build(BuildContext context) {
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final t = context.tokens;
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final (bg, fg) = switch (tone) {
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DsBadgeTone.ok => (t.successBg, t.success),
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DsBadgeTone.danger => (t.dangerBg, t.danger),
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DsBadgeTone.warn => (t.warnBg, t.warn),
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DsBadgeTone.info => (t.infoSoft, t.primary),
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DsBadgeTone.accent => (t.accentSoft, t.accent),
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DsBadgeTone.muted => (t.borderSubtle, t.muted),
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};
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return Container(
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height: 22,
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padding: const EdgeInsets.symmetric(horizontal: 9),
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decoration:
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BoxDecoration(color: bg, borderRadius: BorderRadius.circular(AppDims.rPill)),
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child: Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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Container(
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width: 6,
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height: 6,
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decoration: BoxDecoration(color: fg, shape: BoxShape.circle)),
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const SizedBox(width: 5),
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Text(label,
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style: TextStyle(
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color: fg,
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fontSize: AppDims.fsSm,
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fontWeight: FontWeight.w600)),
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],
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),
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);
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}
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}
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// ── .chip ─────────────────────────────────────────────────────────────────
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/// 原型 .chip:h34 / pad 0 12 / border r-md / surface / fs-sm / gap7。
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/// 选中值用 .cv(primary fw600);激活(on)边框 primary。配 PopupMenuButton 用。
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class DsChip extends StatelessWidget {
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final String label;
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final String? value; // 选中值(.cv);非空即 on 态
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final VoidCallback? onTap;
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const DsChip({super.key, required this.label, this.value, this.onTap});
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@override
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Widget build(BuildContext context) {
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final t = context.tokens;
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final on = value != null && value!.isNotEmpty;
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return InkWell(
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onTap: onTap,
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borderRadius: BorderRadius.circular(AppDims.rMd),
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child: Container(
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height: 34,
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padding: const EdgeInsets.symmetric(horizontal: 12),
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decoration: BoxDecoration(
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color: t.surface,
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border: Border.all(color: on ? t.primary : t.border),
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borderRadius: BorderRadius.circular(AppDims.rMd),
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),
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child: Row(
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mainAxisSize: MainAxisSize.min,
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children: [
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Text(label,
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style: TextStyle(fontSize: AppDims.fsSm, color: t.text)),
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if (on) ...[
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const SizedBox(width: 7),
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Text(value!,
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style: TextStyle(
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fontSize: AppDims.fsSm,
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color: t.primary,
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fontWeight: FontWeight.w600)),
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],
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const SizedBox(width: 7),
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Icon(Icons.keyboard_arrow_down, size: 14, color: t.faint),
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],
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),
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),
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);
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}
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}
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// ── .searchbox ──────────────────────────────────────────────────────────────
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/// 原型 .searchbox:h34 / bg / border r-md / gap8 / pad 0 11,前导放大镜 14(faint)。
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class DsSearchBox extends StatelessWidget {
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final TextEditingController? controller;
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final String hint;
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final ValueChanged<String>? onChanged;
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final ValueChanged<String>? onSubmitted;
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final double? width;
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const DsSearchBox({
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super.key,
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this.controller,
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this.hint = '',
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this.onChanged,
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this.onSubmitted,
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this.width,
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});
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@override
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Widget build(BuildContext context) {
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final t = context.tokens;
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return SizedBox(
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width: width,
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height: 34,
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child: Container(
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padding: const EdgeInsets.symmetric(horizontal: 11),
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decoration: BoxDecoration(
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color: t.bg,
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border: Border.all(color: t.border),
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borderRadius: BorderRadius.circular(AppDims.rMd),
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),
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child: Row(
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children: [
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Icon(Icons.search, size: 14, color: t.faint),
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const SizedBox(width: 8),
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Expanded(
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child: TextField(
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controller: controller,
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onChanged: onChanged,
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onSubmitted: onSubmitted,
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style: TextStyle(fontSize: AppDims.fsBody, color: t.text),
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decoration: InputDecoration(
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isCollapsed: true,
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border: InputBorder.none,
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hintText: hint,
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hintStyle:
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TextStyle(fontSize: AppDims.fsBody, color: t.faint),
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),
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),
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),
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],
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),
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),
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);
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}
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}
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